- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
- [X] Converts corpse packets - [X] Some cleanup
- [X] Converts buff icon packets, and avoids string formatting.