Commit graph

17 commits

Author SHA1 Message Date
Kamron Batman
a36796c2c1
v0.0.1-Alpha (#42) 2019-08-02 18:16:11 -07:00
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
VitaNex
7af0579875 + RunUO 2.7 with initial TOL expansion support. 2016-01-27 02:59:11 +00:00
Mark Sturgill
49941a49af typo 2014-03-05 11:49:36 -07:00
Mark Sturgill
cf2544dcea enum tidying 2013-10-27 11:30:24 -07:00
eos@runuo.com
858e86d45b - Added High Seas expansion to the expansions list.
- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
2013-06-02 13:12:09 +00:00
eos
f36ac813ed - Misc HouseFoundation cleanup and optimization.
- Allowing the sectioning of stair components can now be turned on or off using AllowStairSectioning.
- Added missing SA stair IDs.

Athena's patch:
- Updated the component tables.
- Updated FeatureFlags.
- Added support for the Gothic and Rustic theme house tiles.
2012-08-26 23:03:36 +00:00
mark
af37bba9b8 2010-12-08 05:29:16 +00:00
asayre
83662f2215 FxCop 2010-10-18 07:06:50 +00:00
mark
5ba376e931 2010-06-17 07:20:28 +00:00
mark
863c6dd8d2 2010-06-17 07:19:27 +00:00
mark
177eb4c6ff Cleanup Expansions
WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
2010-06-17 07:11:43 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
asayre
f8cc9c10a8 2007-01-08 04:50:22 +00:00
mark
f3d56091b6 2006-06-15 04:28:39 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00