Commit graph

11 commits

Author SHA1 Message Date
eos
24eca5c9c8 - ConPVP: Help menu will no longer move players out of houses inside SafeZones.
- Player barkeeper hair changes will now correctly update in the client.
- Fixed hueing and removal of player barkeeper hair.
- Corrected the Self Repair mod on Brightsight Lenses.
- Fixed ElvenGlasses' WeaponAttributes property to be openable in the properties gump.
- Removed the Damage Increase property from Quiver of Infinity (this was replaced by Damage Modifier a while ago).
- Added a system message when trying to equip a talisman owned by someone else.
- Fixed a water floor tile acting like a wall in house customization.
2012-07-14 23:32:27 +00:00
eos
9d7569e225 - Cliloc update for ArcheryButte.
- The Fountain of Life will no longer consume charges on already enhanced bandages.
- Enhanced bandages produced in the Fountain of Life will now automatically stack with other enhanced bandages in the fountain.
- Enhanced bandages no longer display as "clean bandage".
2012-06-03 03:06:25 +00:00
eos
99b0ad9de5 - Fixed the Palace of Paroxysmus region bounds.
- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
xavier
41f1507483 fixes, 2011-08-23 03:27:43 +00:00
xavier
60ca00eab0 2011-08-21 02:15:26 +00:00
xavier
50d2e4ddf6 2011-08-21 01:26:36 +00:00
xavier
1c7b659173 quiverofinfinity needs 10% dmg mod 2011-08-13 15:16:08 +00:00
xavier
52caf4ab00 bleh, what a day. 2011-08-06 02:26:24 +00:00
xavier
2c406352b8 2011-08-06 02:00:49 +00:00
xavier
f54673d8bd Cant be movable, but MUST be both secured in a house, as well as axe-able. 2011-08-06 01:04:53 +00:00
xavier
129cac945b Heritage items, talismans 2011-07-24 01:47:01 +00:00