xavier
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d530fa2ffa
|
Numerous corrections and fixes to the honor virtue.
http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
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2011-06-26 20:49:50 +00:00 |
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xavier
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f5e7b9ed30
|
context menu fixed
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2011-06-25 19:13:32 +00:00 |
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xavier
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5c7774b99a
|
Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/
Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/
Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/
Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/
Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/
Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/
Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/
Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/
Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/
Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/
Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/
Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/
Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/
Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/
Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/
Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/
Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/
You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/
Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/
You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/
Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/
Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/
You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/
Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/
Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
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2011-06-25 18:39:14 +00:00 |
|
xavier
|
07e45156e5
|
woops on my part. ninjaweps and spellhelper multi checks.
|
2011-01-23 14:33:58 +00:00 |
|
xavier
|
b56f20b39f
|
fix props
|
2011-01-05 01:40:58 +00:00 |
|
xavier
|
66f139dc91
|
Adding salvage bags.
http://www.runuo.com/community/threads/testing-tc-adding-salvage-bags.412887/page-3
|
2011-01-05 00:55:18 +00:00 |
|
xavier
|
48db2634a6
|
Skullcaps were not getting the correct ML durabilities.
http://www.runuo.com/community/threads/svn-skull-cap-durability.450698/
|
2011-01-05 00:43:08 +00:00 |
|
xavier
|
02de127080
|
...
|
2011-01-04 22:53:15 +00:00 |
|
xavier
|
bfa04544c6
|
2007 valentines gifts package. See comments in RedVelvetGiftBox.cs.
|
2011-01-04 22:50:22 +00:00 |
|
xavier
|
fa5b25ffa7
|
"red armoire" was incorrectly displayed 3 times in the carpentry menu
http://www.runuo.com/community/threads/svn-carpentry-red-armoire.455785/
|
2010-12-31 21:47:26 +00:00 |
|
xavier
|
33de7434c5
|
Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
|
2010-12-31 20:28:58 +00:00 |
|
xavier
|
c81a87394d
|
Implement SE lootpacks for SE enabled shards.
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/
Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/
Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/
Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
|
2010-12-31 19:20:50 +00:00 |
|
xavier
|
030daa30da
|
TreasureMap Loot corrections.
http://www.runuo.com/community/threads/ready-treasure-map-chest-loot.446419/page-2#post-3612315
|
2010-12-31 18:32:30 +00:00 |
|
xavier
|
47a3491667
|
Mining Carts and Tree stumps: LoS + Z axis checks. See code comments.
|
2010-12-31 18:17:06 +00:00 |
|
asayre
|
4ea9a1e9dc
|
Sealing some packet classes
|
2010-12-31 11:09:18 +00:00 |
|
asayre
|
0f0641b607
|
|
2010-12-28 09:24:30 +00:00 |
|
asayre
|
e5a22904e6
|
Code cleanup; Parallelization of Script verification for .Net 4.0
|
2010-12-28 09:24:08 +00:00 |
|
asayre
|
88a0697b7f
|
|
2010-12-27 10:25:38 +00:00 |
|
asayre
|
18d1396670
|
ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
|
2010-12-26 05:18:57 +00:00 |
|
asayre
|
2971234c1c
|
Generics for Mobile.BeginPrompt<T> and Mobile.BeginTarget<T>
|
2010-12-24 01:52:37 +00:00 |
|
mark
|
0ef1458db7
|
|
2010-12-23 22:29:59 +00:00 |
|
asayre
|
b4f01e6b2a
|
SVN Property correction
|
2010-12-23 11:36:25 +00:00 |
|
asayre
|
34e3a88bfe
|
40 FxCop Warnings; good practice
|
2010-12-23 09:18:45 +00:00 |
|
mark
|
3f535ea235
|
|
2010-12-23 05:16:05 +00:00 |
|
asayre
|
2f603d30e3
|
|
2010-12-20 11:31:46 +00:00 |
|
asayre
|
67af95cf0b
|
Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running.
Completion of the DynamicSaveStrategy. Background saves are now safe; triggered only by the autoSave or command [BackgroundSave ([BGSave)
|
2010-12-20 03:34:25 +00:00 |
|
mark
|
0afa707b24
|
.NET *ASync Socket API
Incomplete, do not use (/d:Framework_4_0) in production.
|
2010-12-19 23:35:09 +00:00 |
|
mark
|
17b1cccc5e
|
|
2010-12-19 04:04:51 +00:00 |
|
mark
|
f5b81673c7
|
|
2010-12-19 00:06:14 +00:00 |
|
mark
|
9ef92d74de
|
|
2010-12-19 00:03:46 +00:00 |
|
mark
|
9f8caf4de0
|
*Async Socket Methods
|
2010-12-18 23:35:42 +00:00 |
|
asayre
|
2d13a6f114
|
Skill Title corrections. You can now be a Grandmaster Praegustator!
|
2010-12-18 23:01:22 +00:00 |
|
asayre
|
a85aac256f
|
Fix for SkillInfo array size
Correct SaveMetric usage
|
2010-12-18 21:56:42 +00:00 |
|
asayre
|
0caf1846d5
|
Preprocessor directive for .NET 4.0: Framework_4_0. (Removed the 3.5 directive as it wasn't a new framework runtime anyways)
Implemented working Parallel Save strategy based on the TPL: DynamicSaveStrategy.
|
2010-12-18 11:00:57 +00:00 |
|
asayre
|
5ff9459102
|
|
2010-12-18 10:54:29 +00:00 |
|
mark
|
cd8f792132
|
Split profiling specific handlers from Handlers.cs to Profiling.cs
|
2010-12-18 10:15:17 +00:00 |
|
xavier
|
8602664c0c
|
|
2010-12-18 00:00:44 +00:00 |
|
xavier
|
e4ea188578
|
last tweaks. timer doesnt always allow enough time for animation, additional OSI hue.
|
2010-12-17 15:17:58 +00:00 |
|
xavier
|
37e3592c04
|
very rare put possible bug in iceypatch, new holiday gift boxes.
|
2010-12-16 20:35:59 +00:00 |
|
xavier
|
8a2262f6b1
|
weight correction.
|
2010-12-16 14:50:50 +00:00 |
|
xavier
|
c97e7619f0
|
Some holiday stuffs.
|
2010-12-16 14:44:35 +00:00 |
|
xavier
|
1a79ffbbc7
|
SE+ can not report murder on same player 2x in less than 10 min.
|
2010-12-15 01:08:35 +00:00 |
|
xavier
|
ba5373c1cf
|
double meat and scales in fel as of ML.
|
2010-12-13 23:05:06 +00:00 |
|
xavier
|
6356e1cff0
|
decoded tmaps should be blessed.
|
2010-12-13 21:20:11 +00:00 |
|
mark
|
55fd4be7c9
|
revert r620
|
2010-12-13 03:37:33 +00:00 |
|
mark
|
1ed9e396a8
|
mono (at least 2.6.7+) appears to finally support SafeFileHandle
|
2010-12-13 03:26:46 +00:00 |
|
mark
|
87feddc401
|
tracking fixes
|
2010-12-12 23:55:08 +00:00 |
|
mark
|
bb71524216
|
|
2010-12-12 06:20:49 +00:00 |
|
xavier
|
9a7db21bd3
|
Ethereal warriors should res players.
|
2010-12-12 02:18:10 +00:00 |
|
xavier
|
2f189e4785
|
Destination of shadow jump should not be within 5 tiles of a house.
|
2010-12-11 17:20:56 +00:00 |
|