Kamron Batman
513e54f70e
Clean up: Bugs, LINQ, constructors, default values, and null checks ( #18 )
2019-03-11 14:29:59 -07:00
Kamron Batman
55136d8842
Merges bug fixes and cleanup with master ( #17 )
2019-03-03 15:50:57 -08:00
Kamron Batman
916d404c51
Fixes dictionary uses ( #7 )
2018-11-02 08:16:42 -07:00
Kamron Batman
dcf64091b1
Modernization Fixes & Updates to Default Values ( #3 )
2018-10-28 00:33:16 -07:00
Kamron Batman
f93c3b992e
Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.
2018-09-15 23:16:45 -07:00
Kamron Batman
a48ebb3a5f
Fixes FindItemsByType and FindItemByType and new override of IsLockedDown and IsSecure by renaming their methods.
2018-09-15 15:50:35 -07:00
Kamron Batman
970fd563b2
Fixes code according to modern code style. Fixes a few expression bugs.
2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf
Changes properties to use automatic property initializers
2018-09-14 15:23:29 -07:00
Kamron Batman
ff26dfa375
Fixes implicit ternary expressions
2018-09-14 14:56:48 -07:00
Kamron Batman
c85b0a740c
Removes redundant delegate type declarations
2018-09-14 14:32:04 -07:00
Kamron Batman
3c9842ee5a
Fixes null propogation
2018-09-14 13:49:23 -07:00
Kamron Batman
22ab83ea9e
Replaces types with built-in types.
2018-09-14 13:22:16 -07:00
Kamron Batman
fee83ce560
Fixes implicit array initializers
2018-09-14 13:14:20 -07:00
Kamron Batman
7d3a0ca265
Fixes string interpolation
2018-09-14 13:07:43 -07:00
Kamron Batman
83dcf536d8
Removes implicit this.
2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b
Removes implicit types
2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24
Fixes body expression style.
2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
aba9452161
More cast conversion fixes
2018-09-06 18:07:42 -07:00
Kamron Batman
03dd5f1926
Fixes casting checks
2018-08-19 01:38:55 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch ( #22 )
2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items ( #18 )
2018-08-09 17:18:41 -07:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. ( #16 )
2018-08-09 14:08:34 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors ( #5 )
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* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Kamron Batman
bb8f09752f
Renames equiped to equipped. ( #1 )
2018-02-19 21:51:13 -08:00
Pedro Pardal
7df658cd00
Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells
2017-03-21 17:31:08 +01:00
Mark Sturgill
12826da7c4
remove ParentEntity and RootParentEntity
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Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
Mark Sturgill
1f3569aefc
generic explosion potion user list
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whitespace
2013-10-24 15:22:56 -07:00
Mark Sturgill
88488bc616
generic pooled enumerators
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guild event bcp
2013-10-15 21:15:59 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
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Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
Mark Sturgill
acd585cb5b
fix pre-aos OPL spellbook display
2013-10-05 04:48:23 -07:00
mark
14873aaa3e
2012-11-10 20:06:36 +00:00
eos
11f84a33cd
- Removed the ASCII 0x7F control character from safe character lists.
...
- Added the TraceLockdown command.
- Fixed a missing conflicting layer check for FishingPole.
- Controlled and summoned creatures are no longer affected by the confusion blast potion effect.
2012-09-08 23:42:45 +00:00
eos
ece7ad37ac
- Corrected the Sanctuary dungeon region bounds in Trammel.
...
- Added the [Message command to send players a page reply style message.
- Added a more robust version of the [DesignInsert command, supporting the [Area modifier and conditionals, and only allowing insertion of Static items unless otherwise specified (using [DesignInsert true). Items can also be inserted into multiple house plots at the same time.
- Added the ObjectTypes check to the [Serial command implementor, fixing potential server crashes on invalid casts.
- Grammar fixes for page gump replies.
- Removed the runebook use delay for Core.SA.
- Ridgeback, SavageRidgeback and ScaledSwampDragon now override bonding requirements.
- Added a PlayerMobile type check to BaseVendor.OnDragDrop to prevent invalid casts.
- Players can now return filled bulk orders without having any points in the bulk order crafting skill.
- Added ArcaneFocus constructor overloads to make it addable in game.
2012-05-27 02:21:32 +00:00
eos
99b0ad9de5
- Fixed the Palace of Paroxysmus region bounds.
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- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
mark
599b2af6d5
- extensive framework for dueling, tournaments, and events
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- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
xavier
cbd45b53b8
added:ML aquariums, ML potions,runebook and spellbook makers mark, two new runic tools, NPC vendor updates
2011-10-23 03:38:07 +00:00
xavier
a7c38951ce
crafting skill chances corrected for HollowPrism
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notoriety fix for confusion pots
notoriety fix for basecreature
typo corrected for "bone mage"
buying value for scrolls restored to previous in holymage
2011-10-22 23:55:28 +00:00
xavier
359349ed01
correction in moongates regarding unhiding. ItemID wands should not be dropping on AoS+ shards.
2011-09-20 01:08:30 +00:00
xavier
2d7747154c
corrections for more champ spawn replicas. correction for mounted potion animation.
2011-07-07 23:51:33 +00:00
xavier
a1d7083098
2010-12-10 20:36:25 +00:00
xavier
36c6ecee6c
potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
2010-12-10 16:58:01 +00:00
mark
d444b9ba5c
2010-12-06 06:45:45 +00:00
xavier
15c6828541
Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
2010-11-19 18:59:44 +00:00
xavier
6a221f4e10
notoriety fixes
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http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
2010-11-18 18:58:01 +00:00
mark
6441f12907
7.0.9.x compat
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updated spawner
2010-10-14 06:34:46 +00:00
xavier
e86794c4e6
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
2010-10-10 15:37:22 +00:00
xavier
4df455f33c
Fixed issue with secured dye tubs in houses
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http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00
xavier
cd2462621f
Lightning strike should not consume mana or deactivate when you miss.
...
http://www.uodemise.com/forum/showthread.php?t=145364
BOD turn-in should have 10 second timer since pub 50
http://www.uodemise.com/forum/showthread.php?t=156441
Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380
Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3
Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888
Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218
Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361
Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962
Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745
Misc Aesthetic changes to spells, etc.
earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00
xavier
4dbb400ce3
OSI-style npc camps: http://www.uodemise.com/forum/showthread.php?t=115787
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SoT should not exceed skillcaps: http://www.uodemise.com/forum/showthread.php?t=148630
Corrected Potion keg name: http://www.uodemise.com/forum/showthread.php?t=147423
2010-09-06 13:51:26 +00:00