Kamron Batman
513e54f70e
Clean up: Bugs, LINQ, constructors, default values, and null checks ( #18 )
2019-03-11 14:29:59 -07:00
Kamron Batman
55136d8842
Merges bug fixes and cleanup with master ( #17 )
2019-03-03 15:50:57 -08:00
Kamron Batman
916d404c51
Fixes dictionary uses ( #7 )
2018-11-02 08:16:42 -07:00
Kamron Batman
dcf64091b1
Modernization Fixes & Updates to Default Values ( #3 )
2018-10-28 00:33:16 -07:00
Kamron Batman
f93c3b992e
Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors.
2018-09-15 23:16:45 -07:00
Kamron Batman
a48ebb3a5f
Fixes FindItemsByType and FindItemByType and new override of IsLockedDown and IsSecure by renaming their methods.
2018-09-15 15:50:35 -07:00
Kamron Batman
970fd563b2
Fixes code according to modern code style. Fixes a few expression bugs.
2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf
Changes properties to use automatic property initializers
2018-09-14 15:23:29 -07:00
Kamron Batman
ff26dfa375
Fixes implicit ternary expressions
2018-09-14 14:56:48 -07:00
Kamron Batman
c85b0a740c
Removes redundant delegate type declarations
2018-09-14 14:32:04 -07:00
Kamron Batman
3c9842ee5a
Fixes null propogation
2018-09-14 13:49:23 -07:00
Kamron Batman
fee83ce560
Fixes implicit array initializers
2018-09-14 13:14:20 -07:00
Kamron Batman
7d3a0ca265
Fixes string interpolation
2018-09-14 13:07:43 -07:00
Kamron Batman
83dcf536d8
Removes implicit this.
2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b
Removes implicit types
2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24
Fixes body expression style.
2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
aba9452161
More cast conversion fixes
2018-09-06 18:07:42 -07:00
Kamron Batman
03dd5f1926
Fixes casting checks
2018-08-19 01:38:55 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch ( #22 )
2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items ( #18 )
2018-08-09 17:18:41 -07:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. ( #16 )
2018-08-09 14:08:34 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors ( #5 )
...
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Mark Sturgill
1f3569aefc
generic explosion potion user list
...
whitespace
2013-10-24 15:22:56 -07:00
Mark Sturgill
88488bc616
generic pooled enumerators
...
guild event bcp
2013-10-15 21:15:59 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
...
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
eos
11f84a33cd
- Removed the ASCII 0x7F control character from safe character lists.
...
- Added the TraceLockdown command.
- Fixed a missing conflicting layer check for FishingPole.
- Controlled and summoned creatures are no longer affected by the confusion blast potion effect.
2012-09-08 23:42:45 +00:00
mark
599b2af6d5
- extensive framework for dueling, tournaments, and events
...
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
xavier
cbd45b53b8
added:ML aquariums, ML potions,runebook and spellbook makers mark, two new runic tools, NPC vendor updates
2011-10-23 03:38:07 +00:00
xavier
a7c38951ce
crafting skill chances corrected for HollowPrism
...
notoriety fix for confusion pots
notoriety fix for basecreature
typo corrected for "bone mage"
buying value for scrolls restored to previous in holymage
2011-10-22 23:55:28 +00:00
xavier
2d7747154c
corrections for more champ spawn replicas. correction for mounted potion animation.
2011-07-07 23:51:33 +00:00
xavier
a1d7083098
2010-12-10 20:36:25 +00:00
xavier
36c6ecee6c
potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
2010-12-10 16:58:01 +00:00
mark
d444b9ba5c
2010-12-06 06:45:45 +00:00
xavier
15c6828541
Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
2010-11-19 18:59:44 +00:00
xavier
6a221f4e10
notoriety fixes
...
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
2010-11-18 18:58:01 +00:00
xavier
01eee98298
Small commit:
...
Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218
Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394
Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522
Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523
1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
2010-06-13 19:30:47 +00:00
daedalus
8af17e640b
- Added Necromancy potions, in normal and greater versions: Conflagration, Confusion Blast. (Era: SE+)
...
(http://www.uodemise.com/forum/showthread.php?p=741663 )
- Arcane Circle spell now checks spellweavers are Playermobiles
(http://www.uodemise.com/forum/showthread.php?t=142096 )
- Casting from necromancy scrolls will never result in a fail, if the caster has the minimum skill required. Otherwise it always result in a fail.
(http://www.uodemise.com/forum/showthread.php?t=140663 )
- Creatures in Fan Dancers Dojo and Yomotsu Mines now are taken in consideration for ToT points
(http://www.uodemise.com/forum/showthread.php?t=141670 )
2010-05-22 13:23:23 +00:00
daedalus
30c7232a69
- Added support for ML mods, as well as quivers. More ML artifacts are added
...
(http://www.uodemise.com/discussion/showthread.php?t=116685 )
- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422 )
- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199 )
- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760 )
- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250 )
- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750 )
2009-11-23 11:20:29 +00:00
mark
1320f14adf
ugh @ baseescortable formatting
2009-09-06 03:45:12 +00:00
mark
2204d5fb86
2009-06-28 03:36:42 +00:00
asayre
2ad37d54aa
Lots of fixes, changes, rewrites of various things, including but not limited to:
...
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.
MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented. Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00