Commit graph

24 commits

Author SHA1 Message Date
mark
ff033f445e basehouse generics 2006-06-21 21:22:44 +00:00
mark
ef97e49eb2 begin basehouse generics 2006-06-21 21:20:25 +00:00
asayre
c5027649a1 Generic-y goodness. Or hatred. You choose. 2006-06-21 08:02:49 +00:00
mark
8737c38c85 stupid errors 2006-06-21 01:50:46 +00:00
mark
0db89cdb67 generic comparer 2006-06-21 01:35:52 +00:00
mark
eace5256eb some stupid mistakes :P 2006-06-21 01:31:02 +00:00
mark
28979ea3e5 quest decoration fix 2006-06-21 00:44:19 +00:00
mark
bd856bc8d7 typo 2006-06-21 00:01:13 +00:00
mark
f9c2f5b04e misc generics, tweaks, OCD changes, yadda yadda 2006-06-20 21:33:28 +00:00
asayre
0889404d83 HelpInfo genericized & added to stock RunUO with modifications to Docs to reduce code duplication 2006-06-19 08:33:54 +00:00
mark
e9b696064f fix for dupe addition to recipes 2006-06-18 17:53:33 +00:00
mark
bf6f1dc812 playermobile.cs formatting issue 2006-06-18 17:38:43 +00:00
mark
197867a825 faction reset 2006-06-18 16:17:45 +00:00
asayre
c89964aed6 -nocache option added
BaseCreatures skillcap increased to accommodate skills over 100
Cliloc fix
2006-06-18 05:17:31 +00:00
asayre
ab2a22c178 2006-06-16 20:10:43 +00:00
asayre
ea7c09fc84 2006-06-16 07:38:36 +00:00
mark
b94c1e0628 docgen fix 2006-06-15 18:08:16 +00:00
mark
b42f7df73a docgen fix 2006-06-15 17:37:37 +00:00
asayre
9fd73fe1f4 2006-06-15 17:19:17 +00:00
asayre
71923713d4 2006-06-15 10:45:30 +00:00
mark
b0208aa906 Lots of generics, gm+ can see weapon/armor props without identification 2006-06-15 08:51:40 +00:00
mark
e67388dda3 ugly mistakes 2006-06-15 06:31:52 +00:00
mark
67c240f6a7 2006-06-15 04:20:22 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00