ModernUO/Projects/UOContent/Engines/Factions/Items/Traps/FactionExplosionTrap.cs
Kamron Batman 542b672d9d
fix: Codegens faction items and questers (#1764)
### Summary
- Codegens some ConPVP items
- Codegens some faction items/mobs
- Codegens questers
2024-05-08 17:16:36 -07:00

43 lines
1.3 KiB
C#

using System;
using ModernUO.Serialization;
namespace Server.Factions;
[SerializationGenerator(0, false)]
public partial class FactionExplosionTrap : BaseFactionTrap
{
[Constructible]
public FactionExplosionTrap(Faction f = null, Mobile m = null) : base(f, m, 0x11C1)
{
}
public override int LabelNumber => 1044599; // faction explosion trap
public override int AttackMessage => 1010543; // You are enveloped in an explosion of fire!
public override int DisarmMessage => 1010539; // You carefully remove the pressure trigger and disable the trap.
public override int EffectSound => 0x307;
public override int MessageHue => 0x78;
public override AllowedPlacing AllowedPlacing => AllowedPlacing.AnyFactionTown;
public override void DoVisibleEffect()
{
Effects.SendLocationEffect(GetWorldLocation(), Map, 0x36BD, 15);
}
public override void DoAttackEffect(Mobile m)
{
m.Damage(Utility.Dice(6, 10, 40), m);
}
}
[SerializationGenerator(0, false)]
public partial class FactionExplosionTrapDeed : BaseFactionTrapDeed
{
public FactionExplosionTrapDeed() : base(0x36D2)
{
}
public override Type TrapType => typeof(FactionExplosionTrap);
public override int LabelNumber => 1044603; // faction explosion trap deed
}