ModernUO/Projects/UOContent/Engines/Veteran Rewards/Character Statue Maker/CharacterStatuePlinth.cs
2023-09-30 01:30:47 -07:00

128 lines
2.9 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class CharacterStatuePlinth : Static, IAddon
{
[SerializableField(0, setter: "private")]
private CharacterStatue _statue;
public CharacterStatuePlinth(CharacterStatue statue) : base(0x32F2)
{
_statue = statue;
InvalidateHue();
}
public override int LabelNumber => 1076201; // Character Statue
public Item Deed => new CharacterStatueDeed(_statue);
public virtual bool CouldFit(IPoint3D p, Map map)
{
var point = new Point3D(p.X, p.Y, p.Z);
if (map?.CanFit(point, 20) != true)
{
return false;
}
var house = BaseHouse.FindHouseAt(point, map, 20);
if (house == null)
{
return false;
}
var result = CharacterStatueTarget.CheckDoors(point, 20, house);
if (result == AddonFitResult.Valid)
{
return true;
}
return false;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (_statue?.Deleted == false)
{
_statue.Delete();
}
}
public override void OnMapChange()
{
if (_statue != null)
{
_statue.Map = Map;
}
}
public override void OnLocationChange(Point3D oldLocation)
{
if (_statue != null)
{
_statue.Location = new Point3D(X, Y, Z + 5);
}
}
public override void OnDoubleClick(Mobile from)
{
if (_statue != null)
{
from.SendGump(new CharacterPlinthGump(_statue));
}
}
[AfterDeserialization(false)]
private void AfterDeserialization()
{
if (string.IsNullOrEmpty(_statue?.SculptedBy) || Map == Map.Internal)
{
Delete();
}
}
public void InvalidateHue()
{
if (_statue != null)
{
Hue = 0xB8F + (int)_statue.StatueType * 4 + (int)_statue.Material;
}
}
private class CharacterPlinthGump : Gump
{
public CharacterPlinthGump(CharacterStatue statue) : base(60, 30)
{
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddImage(0, 0, 0x24F4);
AddHtml(55, 50, 150, 20, statue.Name);
AddHtml(55, 75, 150, 20, statue.SculptedOn.ToString());
AddHtmlLocalized(55, 100, 150, 20, GetTypeNumber(statue.StatueType), 0);
}
public static int GetTypeNumber(StatueType type)
{
return type switch
{
StatueType.Marble => 1076181,
StatueType.Jade => 1076180,
StatueType.Bronze => 1076230,
_ => 1076181
};
}
}
}