ModernUO/Projects/UOContent/Gumps/Houses/SetSecureLevelGump.cs

94 lines
3.2 KiB
C#

using System.Runtime.CompilerServices;
using Server.Guilds;
using Server.Multis;
using Server.Network;
namespace Server.Gumps;
public interface ISecurable
{
SecureLevel Level { get; set; }
}
public class SetSecureLevelGump : DynamicGump
{
private readonly ISecurable _info;
private readonly BaseHouse _house;
public override bool Singleton => true;
public SetSecureLevelGump(ISecurable info, BaseHouse house) : base(50, 50)
{
_house = house;
_info = info;
}
protected override void BuildLayout(ref DynamicGumpBuilder builder)
{
builder.AddPage();
var offset = Guild.NewGuildSystem ? 20 : 0;
builder.AddBackground(0, 0, 220, 160 + offset, 5054);
builder.AddImageTiled(10, 10, 200, 20, 5124);
builder.AddImageTiled(10, 40, 200, 20, 5124);
builder.AddImageTiled(10, 70, 200, 80 + offset, 5124);
builder.AddAlphaRegion(10, 10, 200, 140);
builder.AddHtmlLocalized(10, 10, 200, 20, 1061276, 32767); // <CENTER>SET ACCESS</CENTER>
builder.AddHtmlLocalized(10, 40, 100, 20, 1041474, 32767); // Owner:
builder.AddLabel(110, 40, 1152, _house.Owner.Name.DefaultIfNullOrEmpty(""));
builder.AddButton(10, 70, GetFirstID(SecureLevel.Owner), 4007, 1);
builder.AddHtmlLocalized(45, 70, 150, 20, 1061277, GetColor(SecureLevel.Owner)); // Owner Only
builder.AddButton(10, 90, GetFirstID(SecureLevel.CoOwners), 4007, 2);
builder.AddHtmlLocalized(45, 90, 150, 20, 1061278, GetColor(SecureLevel.CoOwners)); // Co-Owners
builder.AddButton(10, 110, GetFirstID(SecureLevel.Friends), 4007, 3);
builder.AddHtmlLocalized(45, 110, 150, 20, 1061279, GetColor(SecureLevel.Friends)); // Friends
var houseOwner = _house.Owner;
// Only the actual House owner AND guild master can set guild secures
if (Guild.NewGuildSystem && houseOwner?.Guild is Guild guild && guild.Leader == houseOwner)
{
builder.AddButton(10, 130, GetFirstID(SecureLevel.Guild), 4007, 5);
builder.AddHtmlLocalized(45, 130, 150, 20, 1063455, GetColor(SecureLevel.Guild)); // Guild Members
}
builder.AddButton(10, 130 + offset, GetFirstID(SecureLevel.Anyone), 4007, 4);
builder.AddHtmlLocalized(45, 130 + offset, 150, 20, 1061626, GetColor(SecureLevel.Anyone)); // Anyone
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int GetColor(SecureLevel level) => _info.Level == level ? 0x7F18 : 0x7FFF;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int GetFirstID(SecureLevel level) => _info.Level == level ? 4006 : 4005;
public override void OnResponse(NetState state, in RelayInfo info)
{
var level = info.ButtonID switch
{
1 => SecureLevel.Owner,
2 => SecureLevel.CoOwners,
3 => SecureLevel.Friends,
4 => SecureLevel.Anyone,
5 => SecureLevel.Guild,
_ => _info.Level
};
if (_info.Level == level)
{
state.Mobile.SendLocalizedMessage(1061281); // Access level unchanged.
}
else
{
_info.Level = level;
state.Mobile.SendLocalizedMessage(1061280); // New access level set.
}
}
}