37 lines
909 B
C#
37 lines
909 B
C#
using ModernUO.Serialization;
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namespace Server.Engines.Mahjong;
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[SerializationGenerator(0, false)]
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public partial class MahjongDices
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{
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[DirtyTrackingEntity]
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private readonly MahjongGame _game;
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[SerializableField(0, setter: "private")]
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private int _first;
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[SerializableField(1, setter: "private")]
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private int _second;
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public MahjongDices(MahjongGame game)
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{
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_game = game;
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_first = Utility.Random(1, 6);
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_second = Utility.Random(1, 6);
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}
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public void RollDices(Mobile from)
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{
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_first = Utility.Random(1, 6);
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_second = Utility.Random(1, 6);
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_game.Players.SendGeneralPacket(true, true);
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if (from != null)
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{
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// ~1_name~ rolls the dice and gets a ~2_number~ and a ~3_number~!
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_game.Players.SendLocalizedMessage(1062695, $"{from.Name}\t{_first}\t{_second}");
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}
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}
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}
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