22 lines
497 B
C#
22 lines
497 B
C#
using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class Candle : BaseEquipableLight
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{
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[Constructible]
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public Candle() : base(0xA28)
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{
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Duration = Burnout ? TimeSpan.FromMinutes(20) : TimeSpan.Zero;
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Burning = false;
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Stackable = true;
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Light = LightType.Circle150;
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Weight = 1.0;
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}
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public override int LitItemID => 0xA0F;
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public override int UnlitItemID => 0xA28;
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}
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