37 lines
836 B
C#
37 lines
836 B
C#
using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[Flippable]
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[SerializationGenerator(0, false)]
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public partial class RedHangingLantern : BaseLight
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{
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[Constructible]
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public RedHangingLantern() : base(0x24C2)
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{
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Movable = true;
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Duration = TimeSpan.Zero; // Never burnt out
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Burning = false;
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Light = LightType.Circle300;
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Weight = 3.0;
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}
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public override int LitItemID => ItemID == 0x24C2 ? 0x24C1 : 0x24C3;
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public override int UnlitItemID => ItemID == 0x24C1 ? 0x24C2 : 0x24C4;
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public void Flip()
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{
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Light = LightType.Circle300;
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ItemID = ItemID switch
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{
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0x24C2 => 0x24C4,
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0x24C1 => 0x24C3,
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0x24C4 => 0x24C2,
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0x24C3 => 0x24C1,
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_ => ItemID
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};
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}
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}
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