ModernUO/Projects/UOContent/Items/Minor Artifacts/PixieSwatter.cs
2022-09-10 14:40:19 -07:00

35 lines
896 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class PixieSwatter : Scepter
{
[Constructible]
public PixieSwatter()
{
Hue = 0x8A;
WeaponAttributes.HitPoisonArea = 75;
Attributes.WeaponSpeed = 30;
WeaponAttributes.UseBestSkill = 1;
WeaponAttributes.ResistFireBonus = 12;
WeaponAttributes.ResistEnergyBonus = 12;
Slayer = SlayerName.Fey;
}
public override int LabelNumber => 1070854; // Pixie Swatter
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(
Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct
)
{
fire = 100;
cold = pois = phys = nrgy = chaos = direct = 0;
}
}