48 lines
No EOL
1.3 KiB
C#
48 lines
No EOL
1.3 KiB
C#
using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(1, false)]
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public partial class BigFish : Item, ICarvable
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{
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[InvalidateProperties]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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[SerializableField(0)]
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private Mobile _fisher;
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[Constructible]
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public BigFish() : base(0x09CC)
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{
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// TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
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Weight = Utility.RandomMinMax(3, 200);
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Hue = Utility.RandomBool() ? 0x847 : 0x58C;
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}
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public override int LabelNumber => 1041112; // a big fish
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public void Carve(Mobile from, Item item)
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{
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ScissorHelper(from, new RawFishSteak(), Math.Max(16, (int)Weight) / 4, false);
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Weight >= 20)
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{
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if (_fisher != null)
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{
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list.Add(1070857, _fisher.Name); // Caught by ~1_fisherman~
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}
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list.Add(1070858, $"{(int)Weight}"); // ~1_weight~ stones
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}
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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Weight = Utility.RandomMinMax(3, 200);
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}
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} |