ModernUO/Projects/UOContent/Items/Resources/Fishing/BigFish.cs
2022-11-23 13:45:32 -08:00

48 lines
No EOL
1.3 KiB
C#

using System;
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(1, false)]
public partial class BigFish : Item, ICarvable
{
[InvalidateProperties]
[SerializedCommandProperty(AccessLevel.GameMaster)]
[SerializableField(0)]
private Mobile _fisher;
[Constructible]
public BigFish() : base(0x09CC)
{
// TODO: Find correct formula. max on OSI currently 200, OSI dev says it's not 200 as max, and ~ 1/1,000,000 chance to get highest
Weight = Utility.RandomMinMax(3, 200);
Hue = Utility.RandomBool() ? 0x847 : 0x58C;
}
public override int LabelNumber => 1041112; // a big fish
public void Carve(Mobile from, Item item)
{
ScissorHelper(from, new RawFishSteak(), Math.Max(16, (int)Weight) / 4, false);
}
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (Weight >= 20)
{
if (_fisher != null)
{
list.Add(1070857, _fisher.Name); // Caught by ~1_fisherman~
}
list.Add(1070858, $"{(int)Weight}"); // ~1_weight~ stones
}
}
private void Deserialize(IGenericReader reader, int version)
{
Weight = Utility.RandomMinMax(3, 200);
}
}