26 lines
606 B
C#
26 lines
606 B
C#
using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class HolySword : Longsword
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{
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[Constructible]
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public HolySword()
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{
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Hue = 0x482;
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LootType = LootType.Blessed;
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Slayer = SlayerName.Silver;
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Attributes.WeaponDamage = 40;
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WeaponAttributes.SelfRepair = 10;
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WeaponAttributes.LowerStatReq = 100;
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WeaponAttributes.UseBestSkill = 1;
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}
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public override int LabelNumber => 1062921; // The Holy Sword
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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}
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