ModernUO/Projects/UOContent/Items/Traps/GiantSpikeTrap.cs
2023-08-25 20:44:37 -07:00

34 lines
891 B
C#

using System;
using ModernUO.Serialization;
using Server.Spells;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class GiantSpikeTrap : BaseTrap
{
[Constructible]
public GiantSpikeTrap() : base(1)
{
}
public override bool PassivelyTriggered => true;
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
public override int PassiveTriggerRange => 3;
public override TimeSpan ResetDelay => TimeSpan.FromSeconds(0.0);
public override void OnTrigger(Mobile from)
{
if (from.AccessLevel > AccessLevel.Player)
{
return;
}
Effects.SendLocationEffect(Location, Map, 0x1D99, 48, 2, GetEffectHue());
if (from.Alive && CheckRange(from.Location, 0))
{
SpellHelper.Damage(TimeSpan.FromTicks(1), from, from, Utility.Dice(10, 7, 0));
}
}
}