ModernUO/Projects/UOContent/Items/Traps/MushroomTrap.cs
2023-08-25 20:44:37 -07:00

56 lines
1.3 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Regions;
using Server.Spells;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class MushroomTrap : BaseTrap
{
[Constructible]
public MushroomTrap() : base(0x1125)
{
}
public override bool PassivelyTriggered => true;
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
public override int PassiveTriggerRange => 2;
public override TimeSpan ResetDelay => TimeSpan.Zero;
public override void OnTrigger(Mobile from)
{
if (!from.Alive || ItemID != 0x1125 || from.AccessLevel > AccessLevel.Player)
{
return;
}
ItemID = 0x1126;
Effects.PlaySound(Location, Map, 0x306);
SpellHelper.Damage(TimeSpan.FromSeconds(0.5), from, from, Utility.Dice(2, 4, 0));
Timer.StartTimer(TimeSpan.FromSeconds(2.0), OnMushroomReset);
}
public virtual void OnMushroomReset()
{
if (Region.Find(Location, Map).IsPartOf<DungeonRegion>())
{
ItemID = 0x1125; // reset
}
else
{
Delete();
}
}
[AfterDeserialization(false)]
private void AfterDeserialization()
{
if (ItemID == 0x1126)
{
OnMushroomReset();
}
}
}