ModernUO/Projects/UOContent/Items/Weapons/Swords/BoneMachete.cs
Kamron Batman 54d728a322
fix: Updates serialization to use v2.0 (#998)
- [X] Deletes serialization annotations
- [X] Updates to ModernUO.Serialization.Annotations nuget
- [X] Updates serializer to v2.0
- [X] Changes all `Serializable()` to `SerializationGenerator()`
- [X] Updates to schema generator v2.0
2022-04-17 08:02:15 -07:00

41 lines
1.3 KiB
C#

using ModernUO.Serialization;
using Server.Engines.MLQuests.Items;
namespace Server.Items
{
[SerializationGenerator(0)]
public partial class BoneMachete : ElvenMachete, ITicket
{
[Constructible]
public BoneMachete() => ItemID = 0x20E;
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
public void OnTicketUsed(Mobile from)
{
if (Utility.RandomDouble() < 0.25)
{
from.SendLocalizedMessage(
1075007
); // Your bone handled machete snaps in half as you force your way through the poisonous undergrowth.
Delete();
}
else
{
from.SendLocalizedMessage(
1075008
); // Your bone handled machete has grown dull but you still manage to force your way past the venomous branches.
}
}
}
}