ModernUO/Projects/UOContent/Items/Weapons/Swords/Lance.cs
Kamron Batman 54d728a322
fix: Updates serialization to use v2.0 (#998)
- [X] Deletes serialization annotations
- [X] Updates to ModernUO.Serialization.Annotations nuget
- [X] Updates serializer to v2.0
- [X] Changes all `Serializable()` to `SerializationGenerator()`
- [X] Updates to schema generator v2.0
2022-04-17 08:02:15 -07:00

36 lines
1.2 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0x26C0, 0x26CA)]
[SerializationGenerator(0, false)]
public partial class Lance : BaseSword
{
[Constructible]
public Lance() : base(0x26C0) => Weight = 12.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq => 95;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 24;
public override float MlSpeed => 4.50f;
public override int OldStrengthReq => 95;
public override int OldMinDamage => 17;
public override int OldMaxDamage => 18;
public override int OldSpeed => 24;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
}
}