ModernUO/Projects/UOContent/Mobiles/Abilities/ReflectPhysicalDamage.cs

11 lines
375 B
C#

namespace Server.Mobiles;
public class ReflectPhysicalDamage : MonsterAbility
{
// This is handled manually in AOS.Damage()
public override MonsterAbilityTrigger AbilityTrigger => MonsterAbilityTrigger.CombatAction;
public override MonsterAbilityType AbilityType => MonsterAbilityType.ReflectPhysicalDamage;
public virtual int PercentReflected => 10;
}