ModernUO/Projects/UOContent/Mobiles/Familiars/DeathAdder.cs
2023-08-25 20:51:38 -07:00

44 lines
1 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class DeathAdder : BaseFamiliar
{
public DeathAdder()
{
Body = 0x15;
Hue = 0x455;
BaseSoundID = 219;
SetStr(70);
SetDex(150);
SetInt(100);
SetHits(50);
SetStam(150);
SetMana(0);
SetDamage(1, 4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 10);
SetResistance(ResistanceType.Poison, 100);
SetSkill(SkillName.Wrestling, 90.0);
SetSkill(SkillName.Tactics, 50.0);
SetSkill(SkillName.MagicResist, 100.0);
SetSkill(SkillName.Poisoning, 150.0);
ControlSlots = 1;
}
public DeathAdder(Serial serial) : base(serial)
{
}
public override string CorpseName => "a death adder corpse";
public override string DefaultName => "a death adder";
public override Poison HitPoison => Utility.RandomDouble() < 0.8 ? Poison.Greater : Poison.Deadly;
}