ModernUO/Projects/UOContent/Mobiles/Hireables/HirePeasant.cs
Kamron Batman b8df42721f
fix: Fixes inaccessible items. (#1435)
### Summary
- [X] Fighters and Paladins did not have the correct strength to equip certain items in AOS+
- [X] Removed Chaos/Order shields from Fighters
- [X] Moved all item equips so they are done after stats are assigned.
2023-07-28 19:29:06 -07:00

81 lines
1.9 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class HirePeasant : BaseHire
{
[Constructible]
public HirePeasant()
{
SpeechHue = Utility.RandomDyedHue();
Hue = Race.Human.RandomSkinHue();
Title = "the peasant";
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
SetStr(26, 26);
SetDex(21, 21);
SetInt(16, 16);
SetDamage(10, 23);
SetSkill(SkillName.Tactics, 5, 27);
SetSkill(SkillName.Wrestling, 5, 5);
SetSkill(SkillName.Swords, 5, 27);
Fame = 0;
Karma = 0;
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
switch (Utility.Random(2))
{
case 0:
{
EquipItem(new Skirt(Utility.RandomNeutralHue()));
break;
}
case 1:
{
EquipItem(new Kilt(Utility.RandomNeutralHue()));
break;
}
}
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
EquipItem(new ShortPants(Utility.RandomNeutralHue()));
}
EquipItem(new Katana());
EquipItem(new Sandals(Utility.RandomNeutralHue()));
switch (Utility.Random(2))
{
case 0:
{
EquipItem(new Doublet(Utility.RandomNeutralHue()));
break;
}
case 1:
{
EquipItem(new Shirt(Utility.RandomNeutralHue()));
break;
}
}
PackGold(0, 25);
}
public override bool ClickTitle => false;
}