ModernUO/Projects/UOContent/Mobiles/Hireables/HireRanger.cs
Kamron Batman b8df42721f
fix: Fixes inaccessible items. (#1435)
### Summary
- [X] Fighters and Paladins did not have the correct strength to equip certain items in AOS+
- [X] Removed Chaos/Order shields from Fighters
- [X] Moved all item equips so they are done after stats are assigned.
2023-07-28 19:29:06 -07:00

85 lines
2.1 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles;
[SerializationGenerator(0)]
public partial class HireRanger : BaseHire
{
[Constructible]
public HireRanger()
{
SpeechHue = Utility.RandomDyedHue();
Hue = Race.Human.RandomSkinHue();
Title = "the ranger";
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
SetStr(91, 91);
SetDex(76, 76);
SetInt(61, 61);
SetDamage(13, 24);
SetSkill(SkillName.Wrestling, 15, 37);
SetSkill(SkillName.Parry, 45, 60);
SetSkill(SkillName.Archery, 66, 97);
SetSkill(SkillName.Magery, 62, 62);
SetSkill(SkillName.Swords, 35, 57);
SetSkill(SkillName.Fencing, 15, 37);
SetSkill(SkillName.Tactics, 65, 87);
Fame = 100;
Karma = 125;
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
EquipItem(new ShortPants(Utility.RandomNeutralHue()));
}
EquipItem(new Shoes(Utility.RandomNeutralHue()));
EquipItem(new Shirt());
// Pick a random sword
switch (Utility.Random(3))
{
case 0:
{
EquipItem(new Longsword());
break;
}
case 1:
{
EquipItem(new VikingSword());
break;
}
case 2:
{
EquipItem(new Broadsword());
break;
}
}
EquipItem(new StuddedChest());
EquipItem(new StuddedArms());
EquipItem(new StuddedGloves());
EquipItem(new StuddedLegs());
EquipItem(new StuddedGorget());
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
PackItem(new Arrow(20));
PackGold(10, 75);
}
}