ModernUO/Projects/UOContent/Mobiles/Monsters/AOS/Treefellow.cs

61 lines
1.7 KiB
C#

using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Treefellow : BaseCreature
{
[Constructible]
public Treefellow() : base(AIType.AI_Melee, FightMode.Evil)
{
Body = 301;
SetStr(196, 220);
SetDex(31, 55);
SetInt(66, 90);
SetHits(118, 132);
SetDamage(12, 16);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 30, 35);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 40.1, 55.0);
SetSkill(SkillName.Tactics, 65.1, 90.0);
SetSkill(SkillName.Wrestling, 65.1, 85.0);
Fame = 500;
Karma = 1500;
VirtualArmor = 24;
PackItem(new Log(Utility.RandomMinMax(23, 34)));
}
public override string CorpseName => "a treefellow corpse";
public override string DefaultName => "a treefellow";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool BleedImmune => true;
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
public override int GetIdleSound() => 443;
public override int GetDeathSound() => 31;
public override int GetAttackSound() => 672;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
}
}