68 lines
1.9 KiB
C#
68 lines
1.9 KiB
C#
using ModernUO.Serialization;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[SerializationGenerator(0, false)]
|
|
public partial class Pyre : Phoenix
|
|
{
|
|
[Constructible]
|
|
public Pyre()
|
|
{
|
|
IsParagon = true;
|
|
|
|
Hue = 0x489;
|
|
|
|
FightMode = FightMode.Closest;
|
|
|
|
SetStr(605, 611);
|
|
SetDex(391, 519);
|
|
SetInt(669, 818);
|
|
|
|
SetHits(1783, 1939);
|
|
|
|
SetDamage(30);
|
|
|
|
SetDamageType(ResistanceType.Physical, 50);
|
|
SetDamageType(ResistanceType.Fire, 50);
|
|
|
|
SetResistance(ResistanceType.Physical, 65);
|
|
SetResistance(ResistanceType.Fire, 72, 75);
|
|
SetResistance(ResistanceType.Poison, 36, 41);
|
|
SetResistance(ResistanceType.Energy, 50, 51);
|
|
|
|
SetSkill(SkillName.Wrestling, 121.9, 130.6);
|
|
SetSkill(SkillName.Tactics, 114.4, 117.4);
|
|
SetSkill(SkillName.MagicResist, 147.7, 153.0);
|
|
SetSkill(SkillName.Poisoning, 122.8, 124.0);
|
|
SetSkill(SkillName.Magery, 121.8, 127.8);
|
|
SetSkill(SkillName.EvalInt, 103.6, 117.0);
|
|
SetSkill(SkillName.Meditation, 100.0, 110.0);
|
|
|
|
Fame = 21000;
|
|
Karma = -21000;
|
|
}
|
|
|
|
public override string CorpseName => "a Pyre corpse";
|
|
public override string DefaultName => "Pyre";
|
|
|
|
public override bool GivesMLMinorArtifact => true;
|
|
public override int TreasureMapLevel => 5;
|
|
public override bool HasAura => true;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.UltraRich, 3);
|
|
}
|
|
|
|
public override WeaponAbility GetWeaponAbility()
|
|
{
|
|
if (Utility.RandomBool())
|
|
{
|
|
return WeaponAbility.ParalyzingBlow;
|
|
}
|
|
|
|
return WeaponAbility.BleedAttack;
|
|
}
|
|
}
|
|
}
|