ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/Cook.cs

40 lines
988 B
C#

using ModernUO.Serialization;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Cook : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new();
[Constructible]
public Cook() : base("the cook")
{
SetSkill(SkillName.Cooking, 90.0, 100.0);
SetSkill(SkillName.TasteID, 75.0, 98.0);
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Sandals : VendorShoeType.Shoes;
public override void InitSBInfo()
{
m_SBInfos.Add(new SBCook());
if (IsTokunoVendor)
{
m_SBInfos.Add(new SBSECook());
}
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new HalfApron());
}
}
}