ModernUO/Projects/UOContent/Multis/Boats/LargeDragonBoat.cs
2023-12-02 12:55:38 -08:00

49 lines
1.3 KiB
C#

using ModernUO.Serialization;
namespace Server.Multis;
[SerializationGenerator(0, false)]
public partial class LargeDragonBoat : BaseBoat
{
[Constructible]
public LargeDragonBoat()
{
}
public override int NorthID => 0x14;
public override int EastID => 0x15;
public override int SouthID => 0x16;
public override int WestID => 0x17;
public override int HoldDistance => 5;
public override int TillerManDistance => -5;
public override Point2D StarboardOffset => new(2, -1);
public override Point2D PortOffset => new(-2, -1);
public override Point3D MarkOffset => new(0, 0, 3);
public override BaseDockedBoat DockedBoat => new LargeDockedDragonBoat(this);
}
[SerializationGenerator(0, false)]
public partial class LargeDragonBoatDeed : BaseBoatDeed
{
[Constructible]
public LargeDragonBoatDeed() : base(0x14, new Point3D(0, -1, 0))
{
}
public override int LabelNumber => 1041210; // large dragon ship deed
public override BaseBoat Boat => new LargeDragonBoat();
}
[SerializationGenerator(0, false)]
public partial class LargeDockedDragonBoat : BaseDockedBoat
{
public LargeDockedDragonBoat(BaseBoat boat) : base(0x14, new Point3D(0, -1, 0), boat)
{
}
public override BaseBoat Boat => new LargeDragonBoat();
}