ModernUO/Projects/UOContent/Spells/Third/WallOfStone.cs
2024-08-20 15:51:33 -07:00

131 lines
2.9 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Misc;
using Server.Mobiles;
namespace Server.Spells.Third;
public class WallOfStoneSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Wall of Stone",
"In Sanct Ylem",
227,
9011,
false,
Reagent.Bloodmoss,
Reagent.Garlic
);
public WallOfStoneSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override SpellCircle Circle => SpellCircle.Third;
public void Target(IPoint3D p)
{
if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
var loc = new Point3D(p);
var eastToWest = SpellHelper.GetEastToWest(Caster.Location, loc);
Effects.PlaySound(loc, Caster.Map, 0x1F6);
for (var i = -1; i <= 1; ++i)
{
var targetLoc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
var canFit = SpellHelper.AdjustField(ref targetLoc, Caster.Map, 22, true);
if (!canFit)
{
continue;
}
var item = new WallOfStone(targetLoc, Caster.Map, Caster);
Effects.SendLocationParticles(item, 0x376A, 9, 10, 5025);
}
}
}
public override void OnCast()
{
Caster.Target = new SpellTarget<IPoint3D>(this, allowGround: true);
}
}
[DispellableField]
[SerializationGenerator(0, false)]
public partial class WallOfStone : Item
{
[SerializableField(0)]
private Mobile _caster;
[DeltaDateTime]
[SerializableField(1)]
private DateTime _end;
private TimerExecutionToken _timer;
public WallOfStone(Point3D loc, Map map, Mobile caster) : base(0x82)
{
Visible = false;
Movable = false;
MoveToWorld(loc, map);
_caster = caster;
if (caster.InLOS(this))
{
Visible = true;
}
else
{
Delete();
}
if (Deleted)
{
return;
}
var duration = TimeSpan.FromSeconds(10.0);
Timer.StartTimer(duration, Delete, out _timer);
_end = Core.Now + duration;
}
public override bool BlocksFit => true;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile)
{
var noto = Notoriety.Compute(_caster, m);
if (noto is Notoriety.Enemy or Notoriety.Ally)
{
return false;
}
}
return base.OnMoveOver(m);
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
_timer.Cancel();
}
[AfterDeserialization]
private void AfterDeserialization()
{
Timer.StartTimer(_end - Core.Now, Delete, out _timer);
}
}