ModernUO/Projects/UOContent/Mobiles/Abilities/FanThrowCounter.cs

42 lines
1.4 KiB
C#

namespace Server.Mobiles;
public class FanThrowCounter : MonsterAbilitySingleTarget
{
public override MonsterAbilityType AbilityType => MonsterAbilityType.FanThrow;
public override MonsterAbilityTrigger AbilityTrigger => MonsterAbilityTrigger.TakeDamage;
public override double ChanceToTrigger => 0.2;
protected override void OnTarget(MonsterAbilityTrigger trigger, BaseCreature source, Mobile defender)
{
/* Fan Throw
* Effect:
* - To: "0x57D4F5B"
* - ItemId: "0x27A3"
* - ItemIdName: "Tessen"
* - FromLocation: "(992 299, 24)"
* - ToLocation: "(992 308, 22)"
* - Speed: "10"
* - Duration: "0"
* - FixedDirection: "False"
* - Explode: "False"
* - Hue: "0x0"
* - Render: "0x0"
* Damage: 50-65
*/
Effects.SendMovingEffect(
defender.Location,
defender.Map,
0x27A3,
source.Location,
defender.Location,
10,
0
);
source.DoHarmful(defender);
AOS.Damage(defender, source, Utility.RandomMinMax(50, 65), 100, 0, 0, 0, 0);
}
protected override bool CanEffectTarget(MonsterAbilityTrigger trigger, BaseCreature source, Mobile defender) =>
base.CanEffectTarget(trigger, source, defender) && !defender.InRange(source, 1);
}