## Summary - Adds `public virtual bool Murderer => Kills >= 5` property to `Mobile`, replacing ~30 scattered `Kills >= 5` / `Kills < 5` magic-number checks across the codebase - `BaseCreature` overrides `Murderer` to also return `true` when `AlwaysMurderer` is set - Updates `Corpse` serialization to v15, storing `_murderer` as a `bool` field (migrated from `int Kills >= 5` in earlier versions) |
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| .. | ||
| CleanseByFire.cs | ||
| CloseWounds.cs | ||
| ConsecrateWeapon.cs | ||
| DispelEvil.cs | ||
| DivineFury.cs | ||
| EnemyOfOne.cs | ||
| HolyLight.cs | ||
| NobleSacrifice.cs | ||
| PaladinSpell.cs | ||
| RemoveCurse.cs | ||
| SacredJourney.cs | ||