105 lines
3.2 KiB
C#
105 lines
3.2 KiB
C#
using Server.Collections;
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namespace Server.Spells.Seventh
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{
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public class ChainLightningSpell : MagerySpell, ITargetingSpell<IPoint3D>
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{
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private static readonly SpellInfo _info = new(
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"Chain Lightning",
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"Vas Ort Grav",
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209,
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9022,
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false,
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Reagent.BlackPearl,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot,
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Reagent.SulfurousAsh
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);
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public ChainLightningSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Seventh;
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public override bool DelayedDamage => true;
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public void Target(IPoint3D p)
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{
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var loc = (p as Item)?.GetWorldLocation() ?? new Point3D(p);
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if (SpellHelper.CheckTown(loc, Caster) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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var map = Caster.Map;
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if (map != null)
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{
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var pvp = false;
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using var pool = PooledRefQueue<Mobile>.Create();
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foreach (var m in map.GetMobilesInRange(loc, 2))
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{
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if (Core.AOS && (m == Caster || !Caster.InLOS(m)) ||
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!SpellHelper.ValidIndirectTarget(Caster, m) ||
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!Caster.CanBeHarmful(m, false))
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{
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continue;
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}
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if (m.Player)
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{
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pvp = true;
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}
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pool.Enqueue(m);
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}
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if (pool.Count > 0)
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{
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double damage = Core.AOS
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? GetNewAosDamage(51, 1, 5, pvp)
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: Utility.Random(27, 22);
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if (pool.Count > 2)
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{
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if (Core.AOS)
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{
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damage *= 2;
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}
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damage /= pool.Count;
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}
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while (pool.Count > 0)
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{
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var toDeal = damage;
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var m = pool.Dequeue();
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if (!Core.AOS && CheckResisted(m))
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{
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toDeal *= 0.5;
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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toDeal *= GetDamageScalar(m);
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Caster.DoHarmful(m);
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SpellHelper.Damage(this, m, toDeal, 0, 0, 0, 0, 100);
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m.BoltEffect(0);
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}
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}
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else
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{
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Caster.PlaySound(0x29);
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}
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}
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}
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTarget<IPoint3D>(this, allowGround: true);
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}
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}
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}
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