145 lines
4.5 KiB
C#
145 lines
4.5 KiB
C#
using Server.Collections;
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using Server.Factions;
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using Server.Items;
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using Server.Misc;
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using Server.Regions;
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using Server.Spells.Fifth;
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using Server.Spells.Fourth;
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using Server.Spells.Sixth;
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namespace Server.Spells.Third
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{
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public class TeleportSpell : MagerySpell, ITargetingSpell<IPoint3D>
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{
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private static readonly SpellInfo _info = new(
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"Teleport",
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"Rel Por",
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215,
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9031,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public TeleportSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Third;
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public void Target(IPoint3D p)
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{
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var orig = p;
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var map = Caster.Map;
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SpellHelper.GetSurfaceTop(ref p);
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var from = Caster.Location;
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var to = new Point3D(p);
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.TeleportFrom, out var failureMessage))
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{
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failureMessage.SendMessageTo(Caster);
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}
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else if (!SpellHelper.CheckTravel(Caster, map, to, TravelCheckType.TeleportTo, out failureMessage))
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{
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failureMessage.SendMessageTo(Caster);
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}
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else if (map?.CanSpawnMobile(p.X, p.Y, p.Z) != true)
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (SpellHelper.CheckMulti(to, map))
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{
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Caster.SendLocalizedMessage(502831); // Cannot teleport to that spot.
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}
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else if (Region.Find(to, map).IsPartOf<HouseRegion>())
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{
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Caster.SendLocalizedMessage(502829); // Cannot teleport to that spot.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, orig);
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var m = Caster;
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m.Location = to;
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m.ProcessDelta();
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if (m.Player)
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{
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Effects.SendLocationParticles(
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EffectItem.Create(from, m.Map, EffectItem.DefaultDuration),
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0x3728,
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10,
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10,
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2023
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);
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Effects.SendLocationParticles(
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EffectItem.Create(to, m.Map, EffectItem.DefaultDuration),
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0x3728,
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10,
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10,
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5023
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);
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}
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else
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{
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m.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
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}
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m.PlaySound(0x1FE);
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using var queue = PooledRefQueue<Item>.Create();
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foreach (var item in m.GetItemsAt())
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{
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if (item is ParalyzeField or PoisonField or FireFieldItem)
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{
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// Use a queue just in case OnMoveOver changes the item's sector
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queue.Enqueue(item);
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}
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}
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while (queue.Count > 0)
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{
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queue.Dequeue().OnMoveOver(m);
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}
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}
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}
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public override bool CheckCast()
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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return false;
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}
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if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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return false;
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}
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if (!SpellHelper.CheckTravel(Caster, TravelCheckType.TeleportFrom, out var failureMessage))
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{
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failureMessage.SendMessageTo(Caster);
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTarget<IPoint3D>(this, allowGround: true);
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}
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}
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}
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