641 lines
23 KiB
C#
641 lines
23 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Commands;
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using Server.Network;
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namespace Server.Gumps
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{
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public class EditSkillGump : Gump
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{
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public static readonly bool OldStyle = PropsConfig.OldStyle;
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public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
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public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
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public static readonly int TextHue = PropsConfig.TextHue;
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public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
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public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
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public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
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public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
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public static readonly int BackGumpID = PropsConfig.BackGumpID;
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public static readonly int SetGumpID = PropsConfig.SetGumpID;
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public static readonly int SetWidth = PropsConfig.SetWidth;
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public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
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public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
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public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
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public static readonly int PrevWidth = PropsConfig.PrevWidth;
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public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
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public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
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public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
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public static readonly int NextWidth = PropsConfig.NextWidth;
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public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
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public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
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public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
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public static readonly int OffsetSize = PropsConfig.OffsetSize;
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public static readonly int EntryHeight = PropsConfig.EntryHeight;
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public static readonly int BorderSize = PropsConfig.BorderSize;
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private static readonly int EntryWidth = 160;
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private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
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private static readonly int TotalHeight = OffsetSize + 2 * (EntryHeight + OffsetSize);
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private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
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private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
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private readonly Mobile m_From;
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private readonly SkillsGumpGroup m_Selected;
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private readonly Skill m_Skill;
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private readonly Mobile m_Target;
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public EditSkillGump(Mobile from, Mobile target, Skill skill, SkillsGumpGroup selected) : base(
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GumpOffsetX,
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GumpOffsetY
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)
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{
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m_From = from;
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m_Target = target;
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m_Skill = skill;
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m_Selected = selected;
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var initialText = m_Skill.Base.ToString("F1");
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AddPage(0);
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AddBackground(0, 0, BackWidth, BackHeight, BackGumpID);
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AddImageTiled(
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BorderSize,
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BorderSize,
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TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0),
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TotalHeight,
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OffsetGumpID
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);
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var x = BorderSize + OffsetSize;
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var y = BorderSize + OffsetSize;
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AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
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AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, skill.Name);
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x += EntryWidth + OffsetSize;
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if (SetGumpID != 0)
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{
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AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
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}
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x = BorderSize + OffsetSize;
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y += EntryHeight + OffsetSize;
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AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
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AddTextEntry(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, 0, initialText);
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x += EntryWidth + OffsetSize;
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if (SetGumpID != 0)
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{
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AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
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}
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AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 1);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (info.ButtonID == 1)
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{
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try
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{
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if (m_From.AccessLevel >= AccessLevel.GameMaster)
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{
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var text = info.GetTextEntry(0);
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if (text != null)
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{
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m_Skill.Base = Convert.ToDouble(text.Text);
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CommandLogging.LogChangeProperty(m_From, m_Target, $"{m_Skill}.Base", m_Skill.Base.ToString());
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}
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}
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else
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{
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m_From.SendMessage("You may not change that.");
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}
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m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected));
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}
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catch
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{
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m_From.SendMessage("Bad format. ###.# expected.");
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m_From.SendGump(new EditSkillGump(m_From, m_Target, m_Skill, m_Selected));
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}
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}
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else
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{
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m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected));
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}
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}
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}
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public class SkillsGump : Gump
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{
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public static bool OldStyle = PropsConfig.OldStyle;
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public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
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public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
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public static readonly int TextHue = PropsConfig.TextHue;
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public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
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public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
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public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
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public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
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public static readonly int BackGumpID = PropsConfig.BackGumpID;
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public static readonly int SetGumpID = PropsConfig.SetGumpID;
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public static readonly int SetWidth = PropsConfig.SetWidth;
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public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
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public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
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public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
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public static readonly int PrevWidth = PropsConfig.PrevWidth;
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public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
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public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
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public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
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public static readonly int NextWidth = PropsConfig.NextWidth;
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public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
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public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
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public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
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public static readonly int OffsetSize = PropsConfig.OffsetSize;
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public static readonly int EntryHeight = PropsConfig.EntryHeight;
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public static readonly int BorderSize = PropsConfig.BorderSize;
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/*
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private static bool PrevLabel = OldStyle, NextLabel = OldStyle;
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private static readonly int PrevLabelOffsetX = PrevWidth + 1;
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private static readonly int PrevLabelOffsetY = 0;
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private static readonly int NextLabelOffsetX = -29;
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private static readonly int NextLabelOffsetY = 0;
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* */
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private static readonly int NameWidth = 107;
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private static readonly int ValueWidth = 128;
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private static readonly int EntryCount = 15;
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private static readonly int TypeWidth = NameWidth + OffsetSize + ValueWidth;
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private static readonly int TotalWidth =
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OffsetSize + NameWidth + OffsetSize + ValueWidth + OffsetSize + SetWidth + OffsetSize;
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private static readonly int TotalHeight = OffsetSize + (EntryHeight + OffsetSize) * (EntryCount + 1);
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private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
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private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
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private static readonly int IndentWidth = 12;
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private readonly Mobile m_From;
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private readonly SkillsGumpGroup[] m_Groups;
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private readonly SkillsGumpGroup m_Selected;
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private readonly Mobile m_Target;
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public SkillsGump(Mobile from, Mobile target, SkillsGumpGroup selected = null) : base(GumpOffsetX, GumpOffsetY)
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{
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m_From = from;
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m_Target = target;
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m_Groups = SkillsGumpGroup.Groups;
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m_Selected = selected;
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var count = m_Groups.Length;
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if (selected != null)
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{
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count += selected.Skills.Length;
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}
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var totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1);
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AddPage(0);
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AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID);
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AddImageTiled(
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BorderSize,
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BorderSize,
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TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0),
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totalHeight,
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OffsetGumpID
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);
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var x = BorderSize + OffsetSize;
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var y = BorderSize + OffsetSize;
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var emptyWidth = TotalWidth - PrevWidth - NextWidth - OffsetSize * 4 - (OldStyle ? SetWidth + OffsetSize : 0);
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if (OldStyle)
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{
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AddImageTiled(x, y, TotalWidth - OffsetSize * 3 - SetWidth, EntryHeight, HeaderGumpID);
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}
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else
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{
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AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
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}
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x += PrevWidth + OffsetSize;
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if (!OldStyle)
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{
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AddImageTiled(
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x - (OldStyle ? OffsetSize : 0),
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y,
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emptyWidth + (OldStyle ? OffsetSize * 2 : 0),
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EntryHeight,
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HeaderGumpID
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);
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}
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x += emptyWidth + OffsetSize;
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if (!OldStyle)
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{
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AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID);
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}
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for (var i = 0; i < m_Groups.Length; ++i)
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{
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x = BorderSize + OffsetSize;
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y += EntryHeight + OffsetSize;
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var group = m_Groups[i];
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AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
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if (group == selected)
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{
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AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E2, 0x15E6, GetButtonID(0, i));
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}
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else
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{
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AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E1, 0x15E5, GetButtonID(0, i));
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}
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x += PrevWidth + OffsetSize;
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x -= OldStyle ? OffsetSize : 0;
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AddImageTiled(x, y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID);
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AddLabel(x + TextOffsetX, y, TextHue, group?.Name ?? "");
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x += emptyWidth + (OldStyle ? OffsetSize * 2 : 0);
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x += OffsetSize;
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if (SetGumpID != 0)
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{
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AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
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}
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if (group != selected)
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{
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continue;
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}
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var indentMaskX = BorderSize;
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var indentMaskY = y + EntryHeight + OffsetSize;
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for (var j = 0; j < group!.Skills.Length; ++j)
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{
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var sk = target.Skills[group.Skills[j]];
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x = BorderSize + OffsetSize;
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y += EntryHeight + OffsetSize;
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x += OffsetSize;
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x += IndentWidth;
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AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
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AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E1, 0x15E5, GetButtonID(1, j));
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x += PrevWidth + OffsetSize;
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x -= OldStyle ? OffsetSize : 0;
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AddImageTiled(
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x,
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y,
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emptyWidth + (OldStyle ? OffsetSize * 2 : 0) - OffsetSize - IndentWidth,
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EntryHeight,
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EntryGumpID
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);
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AddLabel(x + TextOffsetX, y, TextHue, sk == null ? "(null)" : sk.Name);
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x += emptyWidth + (OldStyle ? OffsetSize * 2 : 0) - OffsetSize - IndentWidth;
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x += OffsetSize;
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if (SetGumpID != 0)
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{
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AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
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}
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if (sk != null)
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{
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int buttonID1, buttonID2;
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int xOffset, yOffset;
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switch (sk.Lock)
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{
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default:
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buttonID1 = 0x983;
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buttonID2 = 0x983;
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xOffset = 6;
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yOffset = 4;
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break;
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case SkillLock.Down:
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buttonID1 = 0x985;
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buttonID2 = 0x985;
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xOffset = 6;
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yOffset = 4;
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break;
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case SkillLock.Locked:
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buttonID1 = 0x82C;
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buttonID2 = 0x82C;
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xOffset = 5;
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yOffset = 2;
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break;
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}
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AddButton(x + xOffset, y + yOffset, buttonID1, buttonID2, GetButtonID(2, j));
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y += 1;
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x -= OffsetSize;
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x -= 1;
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x -= 50;
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AddImageTiled(x, y, 50, EntryHeight - 2, OffsetGumpID);
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x += 1;
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y += 1;
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AddImageTiled(x, y, 48, EntryHeight - 4, EntryGumpID);
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AddLabelCropped(
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x + TextOffsetX,
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y - 1,
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48 - TextOffsetX,
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EntryHeight - 3,
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TextHue,
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sk.Base.ToString("F1")
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);
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y -= 2;
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}
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}
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AddImageTiled(
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indentMaskX,
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indentMaskY,
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IndentWidth + OffsetSize,
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group.Skills.Length * (EntryHeight + OffsetSize) - (i < m_Groups.Length - 1 ? OffsetSize : 0),
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BackGumpID + 4
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);
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}
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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var buttonID = info.ButtonID - 1;
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var index = buttonID / 3;
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var type = buttonID % 3;
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switch (type)
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{
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case 0:
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{
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if (index >= 0 && index < m_Groups.Length)
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{
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var newSelection = m_Groups[index];
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if (m_Selected != newSelection)
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{
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m_From.SendGump(new SkillsGump(m_From, m_Target, newSelection));
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}
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else
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{
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m_From.SendGump(new SkillsGump(m_From, m_Target));
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}
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}
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break;
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}
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case 1:
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{
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if (m_Selected != null && index >= 0 && index < m_Selected.Skills.Length)
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{
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var sk = m_Target.Skills[m_Selected.Skills[index]];
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if (sk != null)
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{
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if (m_From.AccessLevel >= AccessLevel.GameMaster)
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{
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m_From.SendGump(new EditSkillGump(m_From, m_Target, sk, m_Selected));
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}
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else
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{
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m_From.SendMessage("You may not change that.");
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m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected));
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}
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}
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else
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{
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m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected));
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}
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}
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break;
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}
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case 2:
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{
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if (m_Selected != null && index >= 0 && index < m_Selected.Skills.Length)
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{
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var sk = m_Target.Skills[m_Selected.Skills[index]];
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if (sk != null)
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{
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if (m_From.AccessLevel >= AccessLevel.GameMaster)
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{
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switch (sk.Lock)
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{
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case SkillLock.Up:
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sk.SetLockNoRelay(SkillLock.Down);
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sk.Update();
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break;
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case SkillLock.Down:
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sk.SetLockNoRelay(SkillLock.Locked);
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sk.Update();
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break;
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case SkillLock.Locked:
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sk.SetLockNoRelay(SkillLock.Up);
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sk.Update();
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break;
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}
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}
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else
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{
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m_From.SendMessage("You may not change that.");
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}
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m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected));
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}
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}
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break;
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}
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}
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}
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public int GetButtonID(int type, int index) => 1 + index * 3 + type;
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}
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public class SkillsGumpGroup
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{
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public SkillsGumpGroup(string name, SkillName[] skills)
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{
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Name = name;
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Skills = skills;
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Array.Sort(Skills, new SkillNameComparer());
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}
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public string Name { get; }
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public SkillName[] Skills { get; }
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public static SkillsGumpGroup[] Groups { get; } =
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{
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new SkillsGumpGroup(
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"Crafting",
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new[]
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{
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SkillName.Alchemy,
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SkillName.Blacksmith,
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SkillName.Cartography,
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SkillName.Carpentry,
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SkillName.Cooking,
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SkillName.Fletching,
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SkillName.Inscribe,
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SkillName.Tailoring,
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SkillName.Tinkering,
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SkillName.Imbuing
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}
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),
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new SkillsGumpGroup(
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"Bardic",
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new[]
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{
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SkillName.Discordance,
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SkillName.Musicianship,
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SkillName.Peacemaking,
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SkillName.Provocation
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}
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),
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|
new SkillsGumpGroup(
|
|
"Magical",
|
|
new[]
|
|
{
|
|
SkillName.Chivalry,
|
|
SkillName.EvalInt,
|
|
SkillName.Magery,
|
|
SkillName.MagicResist,
|
|
SkillName.Meditation,
|
|
SkillName.Necromancy,
|
|
SkillName.SpiritSpeak,
|
|
SkillName.Ninjitsu,
|
|
SkillName.Bushido,
|
|
SkillName.Spellweaving,
|
|
SkillName.Mysticism
|
|
}
|
|
),
|
|
new SkillsGumpGroup(
|
|
"Miscellaneous",
|
|
new[]
|
|
{
|
|
SkillName.Camping,
|
|
SkillName.Fishing,
|
|
SkillName.Focus,
|
|
SkillName.Healing,
|
|
SkillName.Herding,
|
|
SkillName.Lockpicking,
|
|
SkillName.Lumberjacking,
|
|
SkillName.Mining,
|
|
SkillName.Snooping,
|
|
SkillName.Veterinary
|
|
}
|
|
),
|
|
new SkillsGumpGroup(
|
|
"Combat Ratings",
|
|
new[]
|
|
{
|
|
SkillName.Archery,
|
|
SkillName.Fencing,
|
|
SkillName.Macing,
|
|
SkillName.Parry,
|
|
SkillName.Swords,
|
|
SkillName.Tactics,
|
|
SkillName.Wrestling,
|
|
SkillName.Throwing
|
|
}
|
|
),
|
|
new SkillsGumpGroup(
|
|
"Actions",
|
|
new[]
|
|
{
|
|
SkillName.AnimalTaming,
|
|
SkillName.Begging,
|
|
SkillName.DetectHidden,
|
|
SkillName.Hiding,
|
|
SkillName.RemoveTrap,
|
|
SkillName.Poisoning,
|
|
SkillName.Stealing,
|
|
SkillName.Stealth,
|
|
SkillName.Tracking
|
|
}
|
|
),
|
|
new SkillsGumpGroup(
|
|
"Lore & Knowledge",
|
|
new[]
|
|
{
|
|
SkillName.Anatomy,
|
|
SkillName.AnimalLore,
|
|
SkillName.ArmsLore,
|
|
SkillName.Forensics,
|
|
SkillName.ItemID,
|
|
SkillName.TasteID
|
|
}
|
|
)
|
|
};
|
|
|
|
private class SkillNameComparer : IComparer<SkillName>
|
|
{
|
|
public int Compare(SkillName a, SkillName b)
|
|
{
|
|
var aName = SkillInfo.Table[(int)a].Name;
|
|
var bName = SkillInfo.Table[(int)b].Name;
|
|
|
|
return string.CompareOrdinal(aName, bName);
|
|
}
|
|
}
|
|
}
|
|
}
|