ModernUO/Scripts/Items/Skill Items
Mark Sturgill 12826da7c4 remove ParentEntity and RootParentEntity
Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
..
Blacksmith Items/Misc 2006-06-15 04:14:30 +00:00
Camping Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Carpenter Items re-applied weight correction for fish. 2011-10-23 15:59:39 +00:00
Fishing - Removed the ASCII 0x7F control character from safe character lists. 2012-09-08 23:42:45 +00:00
Harvest Tools Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
Lumberjack - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Magical remove ParentEntity and RootParentEntity 2014-02-15 13:21:28 -07:00
Misc implement client bandage macro handler 2013-10-02 03:16:12 -07:00
Musical Instruments Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Ninjitsu Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Specialized Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it. 2010-11-19 18:59:44 +00:00
Tailor Items Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Thief proper disguise persistence using kvp instead of dictionary entries 2014-02-15 13:11:50 -07:00
Tinkering Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Tools ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00