## Breaking Change
* Removes `SerializableFieldAttrAttribute` in favor of `SerializedPropertyAttr`.
## Important Change
* Adds `SerializedCommandProperty`
Example:
```cs
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _completedBy;
```
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|---|---|---|
| .. | ||
| Abilities | ||
| AI | ||
| Animals | ||
| Familiars | ||
| Guards | ||
| Healers | ||
| Monsters | ||
| Special | ||
| Townfolk | ||
| Vendors | ||
| BaseCreature.cs | ||
| ChampionTitleInfo.cs | ||
| NPCSpeeds.cs | ||
| PlayerMobile.cs | ||