ModernUO/Projects/Server.Tests/Tests/Network/Packets/Outgoing/PlayerPackets.cs
Kamron Batman 540a879d63
fix(core): Converts remaining player packets (#374)
- [X] Converts the remainder of the player packets
2020-12-30 16:09:51 -08:00

398 lines
10 KiB
C#

using System;
using Server.HuePickers;
namespace Server.Network
{
public sealed class StatLockInfo : Packet
{
public StatLockInfo(Mobile m) : base(0xBF)
{
EnsureCapacity(12);
Stream.Write((short)0x19);
Stream.Write((byte)2);
Stream.Write(m.Serial);
Stream.Write((byte)0);
var lockBits = ((int)m.StrLock << 4) | ((int)m.DexLock << 2) | (int)m.IntLock;
Stream.Write((byte)lockBits);
}
}
public sealed class ChangeUpdateRange : Packet
{
private static readonly ChangeUpdateRange[] m_Cache = new ChangeUpdateRange[0x100];
public ChangeUpdateRange(int range) : base(0xC8, 2)
{
Stream.Write((byte)range);
}
public static ChangeUpdateRange Instantiate(int range)
{
var idx = (byte)range;
var p = m_Cache[idx];
if (p == null)
{
m_Cache[idx] = p = new ChangeUpdateRange(range);
p.SetStatic();
}
return p;
}
}
public sealed class DeathStatus : Packet
{
public static readonly Packet Dead = SetStatic(new DeathStatus(true));
public static readonly Packet Alive = SetStatic(new DeathStatus(false));
public DeathStatus(bool dead) : base(0x2C, 2)
{
Stream.Write((byte)(dead ? 0 : 2));
}
public static Packet Instantiate(bool dead) => dead ? Dead : Alive;
}
public sealed class ToggleSpecialAbility : Packet
{
public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF)
{
EnsureCapacity(7);
Stream.Write((short)0x25);
Stream.Write((short)abilityID);
Stream.Write(active);
}
}
public sealed class DisplayProfile : Packet
{
public DisplayProfile(Serial m, string header, string body, string footer) : base(0xB8)
{
header ??= "";
body ??= "";
footer ??= "";
EnsureCapacity(12 + header.Length + footer.Length * 2 + body.Length * 2);
Stream.Write(m);
Stream.WriteAsciiNull(header);
Stream.WriteBigUniNull(footer);
Stream.WriteBigUniNull(body);
}
}
public sealed class LiftRej : Packet
{
public LiftRej(LRReason reason) : base(0x27, 2)
{
Stream.Write((byte)reason);
}
}
public sealed class LogoutAck : Packet
{
public LogoutAck() : base(0xD1, 2)
{
Stream.Write((byte)0x01);
}
}
public sealed class Weather : Packet
{
public Weather(int type, int density, int temp) : base(0x65, 4)
{
Stream.Write((byte)type);
Stream.Write((byte)density);
Stream.Write((byte)temp);
}
}
public sealed class ServerChange : Packet
{
public ServerChange(Point3D p, Map map) : base(0x76, 16)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
Stream.Write((byte)0);
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write((short)map.Width);
Stream.Write((short)map.Height);
}
}
public sealed class SkillUpdate : Packet
{
public SkillUpdate(Skills skills) : base(0x3A)
{
EnsureCapacity(6 + skills.Length * 9);
Stream.Write((byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; ++i)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((ushort)(s.Info.SkillID + 1));
Stream.Write((ushort)uv);
Stream.Write((ushort)s.BaseFixedPoint);
Stream.Write((byte)s.Lock);
Stream.Write((ushort)s.CapFixedPoint);
}
Stream.Write((short)0); // terminate
}
}
public sealed class Sequence : Packet
{
public Sequence(int num) : base(0x7B, 2)
{
Stream.Write((byte)num);
}
}
public sealed class SkillChange : Packet
{
public SkillChange(Skill skill) : base(0x3A)
{
EnsureCapacity(13);
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((byte)0xDF); // type: delta, capped
Stream.Write((ushort)skill.Info.SkillID);
Stream.Write((ushort)uv);
Stream.Write((ushort)skill.BaseFixedPoint);
Stream.Write((byte)skill.Lock);
Stream.Write((ushort)skill.CapFixedPoint);
}
}
public sealed class LaunchBrowser : Packet
{
public LaunchBrowser(string url) : base(0xA5)
{
url ??= "";
EnsureCapacity(4 + url.Length);
Stream.WriteAsciiNull(url);
}
}
public sealed class DragEffect : Packet
{
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
{
Stream.Write((short)itemID);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((short)amount);
Stream.Write(src.Serial);
Stream.Write((short)src.X);
Stream.Write((short)src.Y);
Stream.Write((sbyte)src.Z);
Stream.Write(trg.Serial);
Stream.Write((short)trg.X);
Stream.Write((short)trg.Y);
Stream.Write((sbyte)trg.Z);
}
}
public sealed class SeasonChange : Packet
{
private static readonly SeasonChange[][] m_Cache =
{
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2]
};
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
{
Stream.Write((byte)season);
Stream.Write(playSound);
}
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
public static SeasonChange Instantiate(int season, bool playSound)
{
if (season >= 0 && season < m_Cache.Length)
{
var idx = playSound ? 1 : 0;
var p = m_Cache[season][idx];
if (p == null)
{
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
p.SetStatic();
}
return p;
}
return new SeasonChange(season, playSound);
}
}
public sealed class DisplayPaperdoll : Packet
{
public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
{
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
Stream.Write(m);
Stream.WriteAsciiFixed(title, 60);
Stream.Write(flags);
}
}
public sealed class PlayMusic : Packet
{
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
private static readonly Packet[] m_Instances = new Packet[60];
public PlayMusic(MusicName name) : base(0x6D, 3)
{
Stream.Write((short)name);
}
public static Packet GetInstance(MusicName name)
{
if (name == MusicName.Invalid)
{
return InvalidInstance;
}
var v = (int)name;
Packet p;
if (v >= 0 && v < m_Instances.Length)
{
p = m_Instances[v];
if (p == null)
{
m_Instances[v] = p = SetStatic(new PlayMusic(name));
}
}
else
{
p = new PlayMusic(name);
}
return p;
}
}
public sealed class ScrollMessage : Packet
{
public ScrollMessage(int type, int tip, string text) : base(0xA6)
{
text ??= "";
EnsureCapacity(10 + text.Length);
Stream.Write((byte)type);
Stream.Write(tip);
Stream.Write((ushort)text.Length);
Stream.WriteAsciiFixed(text, text.Length);
}
}
public sealed class CurrentTime : Packet
{
public CurrentTime() : this(DateTime.Now)
{
}
public CurrentTime(DateTime date) : base(0x5B, 4)
{
Stream.Write((byte)date.Hour);
Stream.Write((byte)date.Minute);
Stream.Write((byte)date.Second);
}
}
public sealed class PathfindMessage : Packet
{
public PathfindMessage(Point3D p) : base(0x38, 7)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
}
}
public sealed class PingAck : Packet
{
private static readonly PingAck[] m_Cache = new PingAck[0x100];
public PingAck(byte ping) : base(0x73, 2)
{
Stream.Write(ping);
}
public static PingAck Instantiate(byte ping)
{
var p = m_Cache[ping];
if (p == null)
{
m_Cache[ping] = p = new PingAck(ping);
p.SetStatic();
}
return p;
}
}
public sealed class ClearWeaponAbility : Packet
{
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
public ClearWeaponAbility() : base(0xBF)
{
EnsureCapacity(5);
Stream.Write((short)0x21);
}
}
public sealed class DisplayHuePicker : Packet
{
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
{
Stream.Write(huePicker.Serial);
Stream.Write((short)0);
Stream.Write((short)huePicker.ItemID);
}
}
}