ModernUO/Scripts/Items/Misc/Blighted Grove/EternallyCorruptTree.cs

35 lines
692 B
C#

using System;
using Server;
namespace Server.Items
{
public class EternallyCorruptTree : Item
{
public override int LabelNumber{ get{ return 1072093; } } // Eternally Corrupt Tree
[Constructable]
public EternallyCorruptTree() : base( 0x20FA )
{
Hue = Utility.RandomMinMax( 0x899, 0x8B0 );
}
public EternallyCorruptTree( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}