Fixes an issue with DropReq where an old client was sending in 14 bytes, but the server was expecting 15 bytes. To fix this we introduced a new packet handler, `ContainerGridPacketHandler` and changed the code to determine the length of the packet dynamically using `GetLength(NetState)`. Also fixed throttling so dropped packets are properly skipped. |
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|---|---|---|
| .. | ||
| ConnectUO.cs | ||
| EntityPackets.cs | ||
| FastwalkDetection.cs | ||
| FreeshardProtocol.cs | ||
| MapUO.cs | ||
| NetworkCommands.cs | ||
| ProtocolExtensions.cs | ||
| UOGateway.cs | ||