## Summary T2A tailoring Make Last failed after crafting a cloth item and then a leather item. `CraftContext.LastHue` was set only on the hued (cloth) path, so the next Make Last of a leather item took the hue-aware path and failed with "You don't have the resources". The leather path now resets `LastHue` to -1. ## Testing - `dotnet build`: 0 warnings, 0 errors - No automated test: driving `TailoringMenu` needs a NetState plus tiledata-backed resources, and CI has no tiledata. Not yet exercised in game. |
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| .. | ||
| Application | ||
| BuildTool | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||