..
Accounting
perf(login): run password hashing on a parked worker thread ( #2566 )
2026-08-09 00:13:34 -07:00
Assistants
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Commands
refactor: master views over BaseCreature's one master reference ( #2674 )
2026-09-24 22:45:24 -07:00
Compression
feat: Implements new robust/pluggable backup/archive system. ( #2388 )
2026-03-22 19:51:20 -07:00
Configuration
fix: Streamlines insurance. Insurance only executes when enabled. ( #2550 )
2026-07-26 09:47:49 -07:00
Console
feat: Adds console commands ( #1714 )
2024-03-30 09:40:43 -07:00
Context Menus
fix: Moves ContextMenu out of core, streamlines code, fixes bugs ( #1873 )
2024-07-20 21:33:23 -07:00
Engines
fix: T2A tailoring make-last no longer reuses a stale cloth hue for leather ( #2694 )
2026-10-06 21:42:23 -07:00
Gumps
fix: release a connection's gumps on disconnect ( #2689 )
2026-10-04 17:53:41 -07:00
Holiday Stuff
perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump ( #2415 )
2026-04-25 20:09:27 -07:00
Items
fix: digging up a treasure map chest no longer crashes when guardians spawn ( #2692 )
2026-10-06 17:39:04 -07:00
Migrations
refactor: one master reference behind ControlMaster and SummonMaster ( #2670 )
2026-09-24 21:37:28 -07:00
Misc
fix: send crash reports and bound email retries ( #2680 )
2026-10-04 18:41:27 -07:00
Mobiles
fix: fishing catches by expansion, SOS facets and the big fish mark ( #2688 )
2026-10-04 18:17:05 -07:00
Multis
fix: enumerators that end early, repeat entries, or never end ( #2685 )
2026-09-30 21:24:44 -07:00
Network
fix: Fixes tick count wrap-around in movement throttle, and eliminates more allocations in NetState ( #2603 )
2026-09-01 20:25:20 -07:00
Regions
fix(regions): correct end Z coordinate assignment in InitRectangles ( #2597 )
2026-08-27 06:51:42 -07:00
Skills
fix: stealing no longer takes items out of a locked container ( #2681 )
2026-09-28 10:32:01 -07:00
Special Systems
feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage ( #2387 )
2026-03-22 14:23:44 -07:00
Spells
fix: MeteorSwarm resist halves that target's damage, not the shared pool ( #2691 )
2026-10-06 16:30:05 -07:00
Systems /JailSystem
fix: players jailed across a restart can be jailed again after release ( #2690 )
2026-10-04 18:21:50 -07:00
Targets
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Text
fix: Bumps deps. Updates copyrights ( #2353 )
2026-03-05 19:36:54 -08:00
Utilities
fix(commands): parse and edit IPoint2D/IPoint3D properties ( #2646 )
2026-09-14 21:20:22 -07:00
World Saves
perf(messages): mechanical interpolation cleanups ( #2436 )
2026-05-03 18:26:49 -07:00
Module.cs
fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 ( #1607 )
2023-11-21 12:18:20 -08:00
UOContent.csproj
fix: Adds nullability support and fixes crash bugs in serialization generator ( #2671 )
2026-09-24 01:01:40 -07:00