### Summary Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue. > [!Important] > **Developer Note** > The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader` |
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| .. | ||
| Buffers | ||
| Client | ||
| Collections | ||
| Geometry | ||
| Gumps | ||
| Items | ||
| Localization | ||
| Maps | ||
| Network | ||
| Serialization | ||
| Text | ||
| Timer | ||
| Utility | ||
| SerialTests.cs | ||