ModernUO/Projects
Kamron Batman 1992c9d1b5
fix: worn gear lifted off a corpse stays loot when put back (#2701)
A corpse's worn-gear list was fixed at creation, and clients learn worn gear only from the 0x89 packet sent on first sight. A piece lifted and dropped back showed as loose loot to everyone watching, but came back "worn" after a relog. Lifting now takes the piece off the list, so every view agrees it is loot.

Programmatic moves (the duel gather-and-re-equip in `DuelContext`) don't go through `OnItemLifted` and still see the original list.
2026-10-09 17:02:36 -07:00
..
Application fix: Bumps dependencies. (#2531) 2026-07-14 15:17:55 -07:00
BuildTool feat: Bumps dependencies. Introduces Serialization Generator v3 (#2584) 2026-08-22 15:48:53 -07:00
Logger fix: Bumps dependencies. (#2531) 2026-07-14 15:17:55 -07:00
Server fix: enumerators that end early, repeat entries, or never end (#2685) 2026-09-30 21:24:44 -07:00
Server.Tests fix: enumerators that end early, repeat entries, or never end (#2685) 2026-09-30 21:24:44 -07:00
UOContent fix: worn gear lifted off a corpse stays loot when put back (#2701) 2026-10-09 17:02:36 -07:00
UOContent.Tests fix: worn gear lifted off a corpse stays loot when put back (#2701) 2026-10-09 17:02:36 -07:00