- [X] Removes all save strategies
- [X] Removes duplicate file writer that won't be used
- [X] Removes persistence (it will become a duplicate system)
- [X] Add a save position variable to skip serializing a clean item/mobile
- [X] Update Guilds/Accounts to be IEntity types
- Because guilds are abstract, this may make serialization tricky.
- [X] Update the generalized IEntity writing
- [X] Update the load/save to write to buffers then to files in background
Bumps release version
606 lines
19 KiB
C#
606 lines
19 KiB
C#
using System;
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using System.Buffers;
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using Server.Items;
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using Server.Network;
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using Xunit;
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namespace Server.Tests.Network
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{
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public class ItemPacketTests : IClassFixture<ServerFixture>
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{
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[Fact]
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public void TestWorldItemPacket()
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{
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Serial serial = 0x1000;
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var itemId = 1;
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// Move to fixture
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TileData.ItemTable[itemId] = new ItemData(
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"Test Item Data",
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TileFlag.Generic,
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1,
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1,
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1,
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1,
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1
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);
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var item = new Item(serial)
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{
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ItemID = itemId,
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Hue = 0x1024,
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Amount = 10,
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Location = new Point3D(1000, 100, -10),
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Direction = Direction.Left
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};
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var data = new WorldItem(item).Compile();
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Span<byte> expectedData = stackalloc byte[20]; // Max size
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x1A);
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pos += 2; // Length
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if (item.Amount != 0)
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{
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expectedData.Write(ref pos, serial | 0x80000000);
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}
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else
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{
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expectedData.Write(ref pos, serial & 0x7FFFFFFF);
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}
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if (item is BaseMulti)
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{
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expectedData.Write(ref pos, (ushort)(item.ItemID | 0x4000));
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}
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else
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{
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expectedData.Write(ref pos, (ushort)item.ItemID);
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}
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if (item.Amount != 0)
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{
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expectedData.Write(ref pos, (ushort)item.Amount);
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}
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var direction = (byte)item.Direction;
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var x = (ushort)(item.X & 0x7FFF);
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if (direction != 0)
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{
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x |= 0x8000;
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}
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expectedData.Write(ref pos, x);
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var hue = item.Hue;
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var flags = item.GetPacketFlags();
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var y = (ushort)(item.Y & 0x3FFF);
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if (hue != 0)
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{
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y |= 0x8000;
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}
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if (flags != 0)
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{
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y |= 0x4000;
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}
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expectedData.Write(ref pos, y);
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if (direction != 0)
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{
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expectedData.Write(ref pos, direction);
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}
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expectedData.Write(ref pos, (byte)item.Z);
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if (hue != 0)
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{
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expectedData.Write(ref pos, (ushort)hue);
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}
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if (flags != 0)
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{
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expectedData.Write(ref pos, (byte)flags);
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}
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// Length
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expectedData.Slice(1, 2).Write((ushort)pos);
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// Slice the data to match in size
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data = data.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestWorldItemSAPacket()
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{
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Serial serial = 0x1000;
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ushort itemId = 1;
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// Move to fixture
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TileData.ItemTable[itemId] = new ItemData(
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"Test Item Data",
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TileFlag.Generic,
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1,
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1,
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1,
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1,
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1
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);
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var item = new Item(serial)
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{
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ItemID = itemId,
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Hue = 0x1024,
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Amount = 10,
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Location = new Point3D(1000, 100, -10)
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};
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var loc = item.Location;
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var isMulti = item is BaseMulti;
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var data = new WorldItemSA(item).Compile();
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Span<byte> expectedData = stackalloc byte[24];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0xF3); // Packet ID
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expectedData.Write(ref pos, (ushort)0x1);
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expectedData.Write(ref pos, (byte)(isMulti ? 0x2 : 0x00)); // Item Type (Regular, or Multi)
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expectedData.Write(ref pos, item.Serial);
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expectedData.Write(ref pos, (ushort)(item.ItemID & (isMulti ? 0x3FFF : 0xFFFF)));
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0)
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, (ushort)item.Amount); // Amount (min?)
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expectedData.Write(ref pos, (ushort)item.Amount); // Amount (max?)
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expectedData.Write(ref pos, loc); // X, Y, Z
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expectedData.Write(ref pos, (byte)item.Light); // Light
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expectedData.Write(ref pos, (ushort)item.Hue); // Hue
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expectedData.Write(ref pos, (byte)item.GetPacketFlags()); // Flags
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestWorldItemHSPacket()
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{
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Serial serial = 0x1000;
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var itemId = 1;
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// Move to fixture
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TileData.ItemTable[itemId] = new ItemData(
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"Test Item Data",
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TileFlag.Generic,
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1,
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1,
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1,
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1,
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1
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);
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var item = new Item(serial)
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{
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ItemID = itemId,
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Hue = 0x1024,
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Amount = 10,
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Location = new Point3D(1000, 100, -10)
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};
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var loc = item.Location;
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var isMulti = item is BaseMulti;
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var data = new WorldItemHS(item).Compile();
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Span<byte> expectedData = stackalloc byte[26];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0xF3); // Packet ID
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expectedData.Write(ref pos, (ushort)0x1);
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expectedData.Write(ref pos, (byte)(isMulti ? 0x2 : 0x00)); // Item Type (Regular, or Multi)
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expectedData.Write(ref pos, item.Serial);
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expectedData.Write(ref pos, (ushort)(item.ItemID & (isMulti ? 0x3FFF : 0xFFFF)));
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0);
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, (ushort)item.Amount); // Amount (min?)
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expectedData.Write(ref pos, (ushort)item.Amount); // Amount (max?)
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expectedData.Write(ref pos, loc); // X, Y, Z
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expectedData.Write(ref pos, (byte)item.Light); // Light
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expectedData.Write(ref pos, (ushort)item.Hue); // Hue
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expectedData.Write(ref pos, (byte)item.GetPacketFlags()); // Flags
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (ushort)0); // ??
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#endif
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerDisplay()
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{
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Serial serial = 0x1000;
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ushort gumpId = 100;
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var data = new ContainerDisplay(serial, gumpId).Compile();
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Span<byte> expectedData = stackalloc byte[7];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x24); // Packet ID
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expectedData.Write(ref pos, serial);
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expectedData.Write(ref pos, gumpId);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerDisplayHS()
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{
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Serial serial = 0x1000;
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ushort gumpId = 100;
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var data = new ContainerDisplayHS(serial, gumpId).Compile();
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Span<byte> expectedData = stackalloc byte[9];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x24); // Packet ID
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expectedData.Write(ref pos, serial);
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expectedData.Write(ref pos, gumpId);
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expectedData.Write(ref pos, (ushort)0x7D); // Max Items?
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestDisplaySpellbook()
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{
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Serial serial = 0x1000;
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var data = new DisplaySpellbook(serial).Compile();
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Span<byte> expectedData = stackalloc byte[7];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x24); // Packet ID
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expectedData.Write(ref pos, serial);
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expectedData.Write(ref pos, (ushort)0xFFFF); // Gump ID
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestDisplaySpellbookHS()
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{
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Serial serial = 0x1000;
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var data = new DisplaySpellbookHS(serial).Compile();
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Span<byte> expectedData = stackalloc byte[9];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x24); // Packet ID
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expectedData.Write(ref pos, serial);
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expectedData.Write(ref pos, (ushort)0xFFFF); // Gump ID
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expectedData.Write(ref pos, (ushort)0x7D); // Max Items?
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestNewSpellbookContent()
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{
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Serial serial = 0x1000;
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ushort graphic = 100;
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ushort offset = 10;
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ulong content = 0x123456789ABCDEF0;
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var data = new NewSpellbookContent(serial, graphic, offset, content).Compile();
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Span<byte> expectedData = stackalloc byte[23];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0xBF); // Packet ID
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expectedData.Write(ref pos, (ushort)0x17); // Length
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expectedData.Write(ref pos, (ushort)0x1B); // Sub-packet
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expectedData.Write(ref pos, (ushort)0x1); // Command
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expectedData.Write(ref pos, serial);
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expectedData.Write(ref pos, graphic);
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expectedData.Write(ref pos, offset);
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expectedData.WriteLE(ref pos, content);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestSpellbookContent()
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{
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Serial serial = 0x1000;
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ushort offset = 10;
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ulong content = 0x123456789ABCDEF0;
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var data = new SpellbookContent(serial, offset, content).Compile();
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Span<byte> expectedData = stackalloc byte[5 + 64 * 19]; // Max size
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x3C); // Packet ID
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pos += 4; // Length + spell count
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ushort count = 0;
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for (var i = 0; i < 64; i++)
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{
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if ((content & (1ul << i)) != 0)
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{
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expectedData.Write(ref pos, 0x7FFFFFFF - i);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (ushort)0);
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expectedData.Write(ref pos, (byte)0);
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#else
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pos += 3;
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#endif
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expectedData.Write(ref pos, (ushort)(i + offset));
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, 0); // X. Y
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#else
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pos += 4;
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#endif
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expectedData.Write(ref pos, serial);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (ushort)0);
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#else
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pos += 2;
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#endif
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count++;
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}
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}
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData.Slice(3, 2).Write(count); // Count
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestSpellbookContent6017()
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{
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Serial serial = 0x1000;
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ushort offset = 10;
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ulong content = 0x123456789ABCDEF0;
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var data = new SpellbookContent6017(serial, offset, content).Compile();
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Span<byte> expectedData = stackalloc byte[5 + 64 * 20]; // Max size
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x3C); // Packet ID
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pos += 4; // Length + spell count
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ushort count = 0;
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for (var i = 0; i < 64; i++)
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{
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if ((content & (1ul << i)) != 0)
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{
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expectedData.Write(ref pos, 0x7FFFFFFF - i);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (ushort)0);
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expectedData.Write(ref pos, (byte)0);
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#else
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pos += 3;
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#endif
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expectedData.Write(ref pos, (ushort)(i + offset));
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, 0); // X. Y
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expectedData.Write(ref pos, (byte)0); // Grid Location
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#else
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pos += 5;
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#endif
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expectedData.Write(ref pos, serial);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (ushort)0);
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#else
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pos += 2;
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#endif
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count++;
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}
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}
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData.Slice(3, 2).Write(count); // Count
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerContentUpdate()
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{
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Serial serial = 0x1;
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var item = new Item(serial);
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var data = new ContainerContentUpdate(item).Compile();
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Span<byte> expectedData = stackalloc byte[20];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x25); // Packet ID
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expectedData.Write(ref pos, item.Serial);
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expectedData.Write(ref pos, (ushort)item.ItemID);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0); // ItemID offset
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, (ushort)Math.Min(item.Amount, ushort.MaxValue));
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expectedData.Write(ref pos, (ushort)item.X);
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expectedData.Write(ref pos, (ushort)item.Y);
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expectedData.Write(ref pos, item.Parent?.Serial ?? Serial.Zero);
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expectedData.Write(ref pos, (ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerContentUpdate6017()
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{
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Serial serial = 0x1;
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var item = new Item(serial);
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var data = new ContainerContentUpdate6017(item).Compile();
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Span<byte> expectedData = stackalloc byte[21];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x25); // Packet ID
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expectedData.Write(ref pos, item.Serial);
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expectedData.Write(ref pos, (ushort)item.ItemID);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0); // ItemID offset
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, (ushort)Math.Min(item.Amount, ushort.MaxValue));
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expectedData.Write(ref pos, (ushort)item.X);
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expectedData.Write(ref pos, (ushort)item.Y);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0); // Grid Location?
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, item.Parent?.Serial ?? Serial.Zero);
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expectedData.Write(ref pos, (ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerContent()
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{
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var cont = new Container(World.NewItem);
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cont.AddItem(new Item(World.NewItem));
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var m = new Mobile(0x1);
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m.DefaultMobileInit();
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var data = new ContainerContent(m, cont).Compile();
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Span<byte> expectedData = stackalloc byte[5 + cont.Items.Count * 19]; // Max Size
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x3C); // Packet ID
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pos += 4; // Length + Count
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ushort count = 0;
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var itemCount = cont.Items.Count;
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for (var i = 0; i < itemCount; i++)
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{
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var child = cont.Items[i];
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if (child.Deleted || !m.CanSee(child))
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{
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continue;
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}
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expectedData.Write(ref pos, child.Serial);
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expectedData.Write(ref pos, (ushort)child.ItemID);
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, (byte)0); // ItemID offset
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#else
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pos++;
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#endif
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expectedData.Write(ref pos, (ushort)Math.Min(child.Amount, ushort.MaxValue));
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expectedData.Write(ref pos, (ushort)child.X);
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expectedData.Write(ref pos, (ushort)child.Y);
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expectedData.Write(ref pos, cont.Serial);
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expectedData.Write(ref pos, (ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
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count++;
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}
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData.Slice(3, 2).Write(count); // Count
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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}
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[Fact]
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public void TestContainerContent6017()
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{
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var cont = new Container(World.NewItem);
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cont.AddItem(new Item(World.NewItem));
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var m = new Mobile(0x1);
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m.DefaultMobileInit();
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|
|
|
var data = new ContainerContent6017(m, cont).Compile();
|
|
|
|
Span<byte> expectedData = stackalloc byte[5 + cont.Items.Count * 20];
|
|
var pos = 0;
|
|
|
|
expectedData.Write(ref pos, (byte)0x3C); // Packet ID
|
|
pos += 4; // Length + Count
|
|
|
|
ushort count = 0;
|
|
|
|
var itemCount = cont.Items.Count;
|
|
for (var i = 0; i < itemCount; i++)
|
|
{
|
|
var child = cont.Items[i];
|
|
if (child.Deleted || !m.CanSee(child))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
expectedData.Write(ref pos, child.Serial);
|
|
expectedData.Write(ref pos, (ushort)child.ItemID);
|
|
#if NO_LOCAL_INIT
|
|
expectedData.Write(ref pos, (byte)0); // ItemID offset
|
|
#else
|
|
pos++;
|
|
#endif
|
|
expectedData.Write(ref pos, (ushort)Math.Min(child.Amount, ushort.MaxValue));
|
|
expectedData.Write(ref pos, (ushort)child.X);
|
|
expectedData.Write(ref pos, (ushort)child.Y);
|
|
#if NO_LOCAL_INIT
|
|
expectedData.Write(ref pos, (byte)0); // Grid Location?
|
|
#else
|
|
pos++;
|
|
#endif
|
|
expectedData.Write(ref pos, cont.Serial);
|
|
expectedData.Write(ref pos, (ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
|
|
|
count++;
|
|
}
|
|
|
|
expectedData.Slice(1, 2).Write((ushort)pos); // Length
|
|
expectedData.Slice(3, 2).Write(count); // Count
|
|
|
|
expectedData = expectedData.Slice(0, pos);
|
|
|
|
AssertThat.Equal(data, expectedData);
|
|
}
|
|
}
|
|
}
|