ModernUO/Projects/Server/Network/Packets
Kamron Batman 1ca8655fc1
Updates Serialization (#292)
- [X] Removes all save strategies
- [X] Removes duplicate file writer that won't be used
- [X] Removes persistence (it will become a duplicate system)
- [X] Add a save position variable to skip serializing a clean item/mobile
- [X] Update Guilds/Accounts to be IEntity types
    - Because guilds are abstract, this may make serialization tricky.
- [X] Update the generalized IEntity writing
- [X] Update the load/save to write to buffers then to files in background


Bumps release version
2020-10-31 17:38:29 -07:00
..
ArrowPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
AttributeNormalizer.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
CombatPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
DamagePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
DisplayHuePicker.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
EffectPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
EquipmentPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
GumpPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingAccountPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingEntityPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingExtendedCommandPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingHousePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingItemPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingMessagePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingMobilePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingPlayerPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingTargetingPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
IncomingVendorPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
ItemPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
LightPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
MapPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
MenuPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
MessagePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
MobilePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
MovementPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
ObjectHelpResponsePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
OutgoingAccountPackets.cs Updates Serialization (#292) 2020-10-31 17:38:29 -07:00
PlayerPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
SecureTradePackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
TargetPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
UnicodePromptPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
VendorBuyPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00
VendorSellPackets.cs Rearranges packet code (#295) 2020-10-30 22:49:00 -07:00