39 lines
No EOL
908 B
C#
39 lines
No EOL
908 B
C#
namespace Server.Items
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{
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public class TwilightJacket : LeatherNinjaJacket
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{
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[Constructible]
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public TwilightJacket()
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{
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LootType = LootType.Blessed;
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Attributes.ReflectPhysical = 5;
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}
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public TwilightJacket(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1078183; // Twilight Jacket
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public override int BasePhysicalResistance => 6;
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public override int BaseFireResistance => 12;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |