ModernUO/Scripts/Engines/Factions/Definitions/StrongholdDefintion.cs
2018-09-14 08:46:14 -07:00

25 lines
No EOL
634 B
C#

namespace Server.Factions
{
public class StrongholdDefinition
{
private Rectangle2D[] m_Area;
private Point3D m_JoinStone;
private Point3D m_FactionStone;
private Point3D[] m_Monoliths;
public Rectangle2D[] Area => m_Area;
public Point3D JoinStone => m_JoinStone;
public Point3D FactionStone => m_FactionStone;
public Point3D[] Monoliths => m_Monoliths;
public StrongholdDefinition( Rectangle2D[] area, Point3D joinStone, Point3D factionStone, Point3D[] monoliths )
{
m_Area = area;
m_JoinStone = joinStone;
m_FactionStone = factionStone;
m_Monoliths = monoliths;
}
}
}