84 lines
1.9 KiB
C#
84 lines
1.9 KiB
C#
using System;
|
|
|
|
namespace Server.Factions
|
|
{
|
|
public class FactionGasTrap : BaseFactionTrap
|
|
{
|
|
public override int LabelNumber => 1044598; // faction gas trap
|
|
|
|
public override int AttackMessage => 1010542; // A noxious green cloud of poison gas envelops you!
|
|
public override int DisarmMessage => 502376; // The poison leaks harmlessly away due to your deft touch.
|
|
public override int EffectSound => 0x230;
|
|
public override int MessageHue => 0x44;
|
|
|
|
public override AllowedPlacing AllowedPlacing => AllowedPlacing.FactionStronghold;
|
|
|
|
public override void DoVisibleEffect()
|
|
{
|
|
Effects.SendLocationEffect( Location, Map, 0x3709, 28, 10, 0x1D3, 5 );
|
|
}
|
|
|
|
public override void DoAttackEffect( Mobile m )
|
|
{
|
|
m.ApplyPoison( m, Poison.Lethal );
|
|
}
|
|
|
|
[Constructible]
|
|
public FactionGasTrap() : this( null )
|
|
{
|
|
}
|
|
|
|
public FactionGasTrap( Faction f ) : this( f, null )
|
|
{
|
|
}
|
|
|
|
public FactionGasTrap( Faction f, Mobile m ) : base( f, m, 0x113C )
|
|
{
|
|
}
|
|
|
|
public FactionGasTrap( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class FactionGasTrapDeed : BaseFactionTrapDeed
|
|
{
|
|
public override Type TrapType => typeof( FactionGasTrap );
|
|
public override int LabelNumber => 1044602; // faction gas trap deed
|
|
|
|
public FactionGasTrapDeed() : base( 0x11AB )
|
|
{
|
|
}
|
|
|
|
public FactionGasTrapDeed( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|