ModernUO/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs
2018-09-14 08:41:38 -07:00

190 lines
4.4 KiB
C#

using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.ContextMenus;
namespace Server.Engines.Quests.Necro
{
public class Horus : BaseQuester
{
public override string DefaultName => "Horus";
[Constructible]
public Horus() : base( "the Guardian" )
{
}
public override void InitBody()
{
InitStats( 100, 100, 25 );
Hue = 0x83F3;
Body = 0x190;
}
public override void InitOutfit()
{
AddItem( SetHue( new PlateLegs(), 0x849 ) );
AddItem( SetHue( new PlateChest(), 0x849 ) );
AddItem( SetHue( new PlateArms(), 0x849 ) );
AddItem( SetHue( new PlateGloves(), 0x849 ) );
AddItem( SetHue( new PlateGorget(), 0x849 ) );
AddItem( SetHue( new Bardiche(), 0x482 ) );
AddItem( SetHue( new Boots(), 0x001 ) );
AddItem( SetHue( new Cloak(), 0x482 ) );
Utility.AssignRandomHair( this, false );
Utility.AssignRandomFacialHair( this, false );
}
public override int GetAutoTalkRange( PlayerMobile m )
{
return 3;
}
public override bool CanTalkTo( PlayerMobile to )
{
QuestSystem qs = to.Quest;
return ( qs is DarkTidesQuest && qs.IsObjectiveInProgress( typeof( FindCrystalCaveObjective ) ) );
}
public override void OnTalk( PlayerMobile player, bool contextMenu )
{
QuestSystem qs = player.Quest;
if ( qs is DarkTidesQuest )
{
QuestObjective obj = qs.FindObjective( typeof( FindCrystalCaveObjective ) );
if ( obj != null && !obj.Completed )
obj.Complete();
}
}
public override void OnMovement( Mobile m, Point3D oldLocation )
{
base.OnMovement( m, oldLocation );
if ( InRange( m.Location, 2 ) && !InRange( oldLocation, 2 ) && m is PlayerMobile pm )
{
QuestSystem qs = pm.Quest;
if ( qs is DarkTidesQuest )
{
QuestObjective obj = qs.FindObjective( typeof( ReturnToCrystalCaveObjective ) );
if ( obj != null && !obj.Completed )
obj.Complete();
else
{
obj = qs.FindObjective( typeof( FindHorusAboutRewardObjective ) );
if ( obj != null && !obj.Completed )
{
Container cont = GetNewContainer();
cont.DropItem( new Gold( 500 ) );
BaseJewel jewel = new GoldBracelet();
if ( Core.AOS )
BaseRunicTool.ApplyAttributesTo( jewel, 3, 20, 40 );
cont.DropItem( jewel );
if ( !pm.PlaceInBackpack( cont ) )
{
cont.Delete();
pm.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
}
else
{
obj.Complete();
}
}
}
}
}
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( from.Alive )
{
if ( from is PlayerMobile pm )
{
QuestSystem qs = pm.Quest;
if ( qs is DarkTidesQuest )
{
QuestObjective obj = qs.FindObjective( typeof( SpeakCavePasswordObjective ) );
bool enabled = ( obj != null && !obj.Completed );
list.Add( new SpeakPasswordEntry( this, pm, enabled ) );
}
}
}
}
public virtual void OnPasswordSpoken( PlayerMobile from )
{
QuestSystem qs = from.Quest;
if ( qs is DarkTidesQuest )
{
QuestObjective obj = qs.FindObjective( typeof( SpeakCavePasswordObjective ) );
if ( obj != null && !obj.Completed )
{
obj.Complete();
return;
}
}
from.SendLocalizedMessage( 1060185 ); // Horus ignores you.
}
private class SpeakPasswordEntry : ContextMenuEntry
{
private Horus m_Horus;
private PlayerMobile m_From;
public SpeakPasswordEntry( Horus horus, PlayerMobile from, bool enabled ) : base( 6193, 3 )
{
m_Horus = horus;
m_From = from;
if ( !enabled )
Flags |= CMEFlags.Disabled;
}
public override void OnClick()
{
if ( m_From.Alive )
m_Horus.OnPasswordSpoken( m_From );
}
}
public Horus( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}