ModernUO/Scripts/Items/Armor/Artifacts/GauntletsOfNobility.cs
2018-09-14 08:41:38 -07:00

50 lines
1 KiB
C#

namespace Server.Items
{
public class GauntletsOfNobility : RingmailGloves
{
public override int LabelNumber => 1061092; // Gauntlets of Nobility
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 18;
public override int BasePoisonResistance => 20;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public GauntletsOfNobility()
{
Hue = 0x4FE;
Attributes.BonusStr = 8;
Attributes.Luck = 100;
Attributes.WeaponDamage = 20;
}
public GauntletsOfNobility( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
{
if ( Hue == 0x562 )
Hue = 0x4FE;
PhysicalBonus = 0;
PoisonBonus = 0;
}
}
}
}